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View Full Version : Release Updates for May 4th, 2021



lokiare
May 4th, 2021, 20:00
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

The following products have been updated:

Robert E Howard's Conan Roleplaying Game (Conan 2d20)

[Fixed] Font Sizes/Alignments in FGU. Character sheet now displays correctly
[Fixed] Carousing Table
[Fixed] Focus is now based on Expertise for NPCs
[Fixed] Momentum now properly calculated based on PC focus
[Fixed] Extra spaces removed from rulebook text


Starfinder RPG - Dead Suns AP 2: Temple of the Twelve (Starfinder)

[Fixed] Mystic and Solider class features not showing up or showing up blank


Deadlands: The Weird West: Blood Drive (Savage Worlds)

[Fixed] Minor typographical errors
[Added] Story entries


Vaesen - Nordic Horror Roleplaying (Vaesen)

[Fixed] Vaesen damage value not visible


Pathfinder RPG - Campaign Setting: The Inner Sea World Guide (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] missing picture (art)


Index Card RPG (Index Card Roleplaying Game)

[Fixed] Items with negative modifiers no longer add a second '-' when added to PC inventory
[Fixed] Fixed error that was being thrown when Fantasy Grounds Classic was closed


Pulp Cthulhu (7th edition Call of Cthulhu) (Call of Cthulhu 7E)

PulpCthulhu Extension to not include the Theme
[Added] PulpCthulhuTheme Extension
[Updated] Sidebar frames


[U]Call of Cthulhu 7E (Ruleset) (Call of Cthulhu 7E)

[Fixed] bug in new PulpWeapons NPC functionality
[Fixed] - Vehicle Move display in Combat tracker
[Added] - Vehicle Move and Armor fields on NPC sheet
[Fixed] - Action calculation for chase participants in vehicles
[Added] - vehicle armor display on Combat Tracker
[Fixed] - Add Weapon button not invisible when npc sheet locked
[Fixed] - Party Sheet Sanity Bar not updating properly
[Fixed] - Party Sheet Update Session Sanity not working properly
[Added] - Pulp Weapon List and Pulp Dodge for dual statted NPCs


Tasha's Cauldron of Everything (D&D fifth edition)

[Fixed] Text running together in players module


Pathfinder RPG - Campaign Setting: Distant Realms (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] change unreadable character in fantasy grounds
overall look
[Added] link, header, banner, new art
[Fixed] special abilities: archetype power: made each power unique to make sure they display properly


[U]Pathfinder RPG - Campaign Setting: Construct Handbook (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] removed special character that cannot be displayed in fantasy grounds
[Added] links
[Added] special image
overall look
[Added] art
[Added] rollable table


[U]Pathfinder RPG - Campaign Setting: Aquatic Adventures (Pathfinder RPG and D&D 3.5/ OGL)

overall look
[Added] banner, art, reference image, links, rollable table, story and pins


[U]Vampire the Masquerade 5th Edition Ruleset (Vampire the Masquerade 5th Edition)

[Fixed] CT not sorting list based on init box
[Fixed] Removal of error when accessing abbreviated NPCs
[Fixed] NPC encounter button on masterindex leading to new story entry instead of encounters
[Fixed] Extended readonly to needed elements when record is locked (NPC) (ANPC)
[Fixed] Enduring Beasts data duplicated and incorrect.
[Fixed] PC sheet not able to click on close very well.
[Fixed] Resolved some issues with the Dossier of the Damned sections of the reference manual
[Fixed] Dropping Clan to the PC sheet will add the Clan Bane correctly to the charsheet.

superteddy57
May 4th, 2021, 20:05
TEST Version Updates

Starfinder RPG (Ruleset)

[Fixed] Error when adding a race with the Skilled trait
[Fixed] PC Ship sheet Current BP not updating when adding a component
[Fixed] PC Ship sheet modifiers are now editable and Ship Actions will now check modifiers for a mod to the skill bonus
[Fixed] PC Ship sheet unable to add port weapon mount
[Fixed] Notes and Story entries header were mis-aligned and needed modification to be in line with the default theme.
[Fixed] Error with Combat helper on the character sheet
[Fixed] Pilot ranks were not added correctly to the PC Ship when assigning a pilot
[Added] Weapon Specialization and Weapon Focus to Weapon Helper on the character sheet
[Fixed] Custom Skills won't allow contract of expanded misc modifiers
[Fixed] Client was not seeing result of attack when targeting an enemy
[Added] Updated chat icons to no longer use the goblin images
[Fixed] ActorManager2 reference changed to proper global script (ActorManager_SFRPG)

lokiare
May 10th, 2021, 19:52
Hotfixes

Ultramodern5 REDUX (5E Compatible)

[Fixed] resolved issues with db.xml