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Dershem
May 1st, 2021, 18:11
I'm a long time classic user, and have a bit of money now to where I can afford to upgrade to Unity. For savage worlds is there anything that particularly makes unity worth it bs classic?

Zacchaeus
May 1st, 2021, 18:45
The benefits of Unity are 64 bit so no memory issues, easier connection brokering (no port forwarding); dynamic Line of Sight (dynamic lighting coming soon); better asset and character management; make your own maps; add layers to maps on the fly for things like spell templates and other stuff. The ruleset is the same.

Jiminimonka
May 1st, 2021, 18:56
I'm a long time classic user, and have a bit of money now to where I can afford to upgrade to Unity. For savage worlds is there anything that particularly makes unity worth it bs classic?

Upgrade to Unity, its worth it, and getting better all the time!

Also, upgrading to Unity does not mean you can't also use Classic as well, just make sure you have a new folder or drive for the Data folders (where campaigns etc are store) so Classic and Unity have separate data folders.

Sgain
May 1st, 2021, 23:59
The map scaling and LoS are worth the money. Can't wait until they get lighting effects.

srbongo
May 2nd, 2021, 00:42
The map scaling...
To me, this was the largest improvement. There's a ton of quality of life features too that I didn't know I missed - but definitely did once they were present. Another is the ability to change map grid units and prefixes (without extensions).

Dershem
May 2nd, 2021, 02:25
Thanks all!

damned
May 2nd, 2021, 03:08
Classic wont run on newer Macs.
That is possibly the biggest driver if you are currently still happy on Classic you dont need to change until someone in the group cant run Classic any longer.
On the other side, Unity is 64bit only and is not supported on Win 7/8 (it runs on most but there is no support for it).

amerigoV
May 2nd, 2021, 15:48
The most important reason to switch is Classic will be one step closer to be being shut down so Unity can really shine (for example, all new content has to work under both, and this suffer Classic's limitations).

Jiminimonka
May 5th, 2021, 15:20
The most important reason to switch is Classic will be one step closer to be being shut down so Unity can really shine (for example, all new content has to work under both, and this suffer Classic's limitations).

This can't happen soon enough.

*Neuro*
May 6th, 2021, 16:30
Watch out if someone of your players have low end hardware, it could affect loading times, from my experiences. If you have decent hardware and decent DSL connections then go to UNITY. Bu first check your hardware.

FGC works on potato hardwares, FGU no.

YamaShintaku
May 11th, 2021, 19:35
LoS has been a game changer for my groups. Worth every penny!

vorondil
June 1st, 2021, 08:18
Can anyone tell me whether all the books and modules I've bought for use in Classic will be available in Unity if I begin using it over Classic? TIA

damned
June 1st, 2021, 08:20
Welcome vorondil

yes they will all carry over.

ProfDogg
June 2nd, 2021, 03:43
I'm still struggling some with Unity. I'm running games on both FGU and FGC. I use FGC for SW bc I run into far fewer issues.

vorondil
June 2nd, 2021, 05:24
Thanks dammed. That's good news!