View Full Version : For several weeks now a token in darkness is not visible to a token with darkvision
JesterOC
April 29th, 2021, 16:41
When I first updated to the live test lighting appeared to hide tokens in darkness, unless the seeing token had darkvision. After an update early into the process that ability stopped. And now for me while the darkvision weilding token can see into the map, no tokens will be visible.
I assumed that this was for same for everyone one but now as I look around I don't see any complaints about that issue. Is this a me only issue, or is there a work around. Honestly this makes lighting kinda useless until it gets fixed.
If this is a me only issue I will follow up with more detail.
THanks
Sterno
April 29th, 2021, 16:44
I'm curious... when you talk about darkness, are you talking about it just being naturally dark, or are you talking about a magical darkness effect?
Also, which ruleset is this for?
JesterOC
April 29th, 2021, 17:42
Standard darkness. IE Lack of light. Not magical darkness
Ruleset Pathfinder 2e
I had mentioned it there and they said it was not their issue.
Zarestia
April 29th, 2021, 18:31
I can't reproduce. Connected as player via localhost.
How are you giving the token darkvision? Character sheet or via effects?
https://i.imgur.com/qDfrMd5.jpg
Please provide exact steps to reproduce in a new campaign.
Moon Wizard
April 29th, 2021, 18:47
I wasn't able to recreate with the current build in the Test channel either v4.1.0 (2021-04-26)
Regards,
JPG
JesterOC
April 29th, 2021, 19:07
OK, I had it all ready and then I saw that you wanted a new campaign.. makes sense.. So here is the step by step
Created a new campaign with the latest versions. No extentions
Pathfinder RPG Second Edition ruleset v2021-03-02 (PF2 release 18t8) for Fantasy Grounds
Copyright 2021 Smiteworks USA, LLC
Core RPG ruleset (v2021-04-28) for Fantasy Grounds
Copyright 2021 Smiteworks USA, LLC
Added Core ruleset and map modules
Chose map and set light settings
Added tokens and single light
Placed the PC with Darkvision in the light, and the NPC away from the light.
Note in the DM screen you can see that the token is hidden
Client view shows that the token is not visible despite being on the combat tracker.
You can see that the distant area away from the light is grayscale indicating that darkvision is on.
Let me know if you need any more info.
Zarestia
April 29th, 2021, 19:16
Sadly, I still can't replicate. Can you zip up your campaign and upload it?
For me it works flawlessly, so we probably do somehting different :D
JesterOC
April 29th, 2021, 19:25
If I would have know this was only me, I would have mentioned it earlier (I didn't really know where to go with this at first)
Here is the newly created campaign.
Thanks for all your help folks!
Zarestia
April 29th, 2021, 19:34
Okay, the difference is that you did not specify what range the darkvision has. Write for example 'Darkvision 60' in the senses and it works. If this is intended or a bug a dev must say^^
JesterOC
April 29th, 2021, 19:39
I tried Darkvision 120 and as I typed 1, 2, 0 I could see the distance of the darkvision change from 1 to 12 to 120 but at no time did the target token appear.
Zarestia
April 29th, 2021, 19:44
Works for me with your campaign. Is your TEST FGU version 2021-04-26? Do you have any rulesets unpacked in a directory? I have no further ideas...
JesterOC
April 29th, 2021, 19:48
That seems to be it Zarestia!
I changed it again to Darkvsion 60 and again nothing.. then I MOVED the darvision using token and BINGO! the target token showed up. Must recalculate vision on movement and initial placement and thus my changing when it was already on the board did not trigger the recheck!
SInce pathfinder 2e has no max distance darkvision I will get set the PC's vision to 1000 for now and see if that tides us over!!
UPDATE:
I posted this before seeing your last reply.. Did you change the distance of the darkvision when you tested it?
Zarestia
April 29th, 2021, 19:58
Ah, I don't really know the PF2 rules.
I put Darkvision 60 into the senses and then moved the token as far as I remember.
Reread the SRD rules, darkvision in PF2 has no range limit, correct. An adjustment for this ruleset would maybe the best.
Moon Wizard
April 29th, 2021, 20:35
If you set with no number, then it is infinite vision. (i.e. VISION: darkvision)
Regards,
JPG
Trenloe
April 29th, 2021, 21:33
Reread the SRD rules, darkvision in PF2 has no range limit, correct. An adjustment for this ruleset would maybe the best.
I don't think there's any need for a change to the PF2 ruleset. Having a senses entry of "Darkvision" gives infinite vision in black and white - which is correct for PF2.
There does seem to be a general issue (even in other rulesets) that characters don't always see tokens within the darkvision radius (usually the source token has to move to show tokens that have been recently set to visible), and they don't see tokens at all if darkvision doesn't have a distance setting (once they move at least one square).
Zarestia
April 29th, 2021, 22:16
Yeah, I wrote that a bit confusing and not really like I wanted... when you think and write in two different languages it sometimes goes like that.
JesterOC
April 29th, 2021, 23:32
If you set with no number, then it is infinite vision. (i.e. VISION: darkvision)
Regards,
JPG
Right. But if I do that, it does not reveal tokens. In order for me to get it to reveal tokens in the dark with darkvision, I need to set a distance.
using darkvision 2000 is working fine, while darkvision by itself is broken.
Luckily the PC's are the ones that matter the most so the hundreds of creatures in the bestiary that only say darkvision is not too inconvenient.
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