Varsuuk
April 29th, 2021, 03:49
DISCLAIMER: This could all be problems from some customizations I did that need to be updated due to CAS-roller changes (I noticed the expendable thing for one) but I wanted to check.
I updated MoreCore in FGU (in FGC was still running the older MC 1.61f) and found I could no longer drag my module's recreated "rolls" to my character sheet. I drag to it and nothing gets added. I can right click add new entries but not drag to it.
I presume this is only a me-thing, but wanted to be sure since I don't often get chance to read many of the threads. Right now, I need to get off to work on the aftermath of a successful (due to LUCKY updates hours before the test) test with a major bank but we found when a round robin routing was added with second major bank, the gateway to the first did bad things with queue processing. Evil nasty things for which Zoot will punish it after I pinpoint exact cause.
I suspect it was my updating of the CLIList thing to support an extra field to indicate position in sort order (anal and liked having stats in SIWDCH and d4,d6,d8,d10, d12 (vs d10,d12,d4,d6,d8) etc. But to do that I had to override a file copying some of it to make mods. Suspect that needs updating finally after MANY MC updates where it didn't matter.
PS:
Also, I have added 2 rollers, oddly only one (swthac0) of which appears in those LONG list things given in the instructions (icons or something?) and in the if/else set icon thing (in all cases, reusing icons from MC) but yet clicking on the thing, both work equally well. I tried adding a new one for turning undead and just added it to the if/else and not the other like my (swdamage) but nope - doesn't seem to call it. For this I will go back and go through all the steps for what I missed. But wondered WHY my swthac0 AND swdamage both work and only thac0 followed all the indicated updates.
---> Update, the undead roller is indeed found without following the full instructions, I had a typo in the extension.xml path
I updated MoreCore in FGU (in FGC was still running the older MC 1.61f) and found I could no longer drag my module's recreated "rolls" to my character sheet. I drag to it and nothing gets added. I can right click add new entries but not drag to it.
I presume this is only a me-thing, but wanted to be sure since I don't often get chance to read many of the threads. Right now, I need to get off to work on the aftermath of a successful (due to LUCKY updates hours before the test) test with a major bank but we found when a round robin routing was added with second major bank, the gateway to the first did bad things with queue processing. Evil nasty things for which Zoot will punish it after I pinpoint exact cause.
I suspect it was my updating of the CLIList thing to support an extra field to indicate position in sort order (anal and liked having stats in SIWDCH and d4,d6,d8,d10, d12 (vs d10,d12,d4,d6,d8) etc. But to do that I had to override a file copying some of it to make mods. Suspect that needs updating finally after MANY MC updates where it didn't matter.
PS:
Also, I have added 2 rollers, oddly only one (swthac0) of which appears in those LONG list things given in the instructions (icons or something?) and in the if/else set icon thing (in all cases, reusing icons from MC) but yet clicking on the thing, both work equally well. I tried adding a new one for turning undead and just added it to the if/else and not the other like my (swdamage) but nope - doesn't seem to call it. For this I will go back and go through all the steps for what I missed. But wondered WHY my swthac0 AND swdamage both work and only thac0 followed all the indicated updates.
---> Update, the undead roller is indeed found without following the full instructions, I had a typo in the extension.xml path