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View Full Version : Background map bug fix ETA?



Sterno
April 26th, 2021, 13:24
I've got a few players who have the problem where when they put the map in background mode, the app gets terrible performance until they resize their Fantasy Grounds window and/or pin/unpin the map to the background again. Knowing the workaround, it didn't seem like a big deal, but last night one guy couldn't do it. Just the act of putting the map in background mode caused the app to hang, and resizing didn't make the hang stop. It's possible maybe if he'd waited for minutes it would have finally started working as normal, but he gave up after 2 minutes and disconnected/reconnected. Tried again in case it was a fluke and even started with the FG window fairly small when he did it, did the same steps, and lagged out again.

I know there's a fix for this in TEST and has been for a few weeks, but I also know the lighting stuff is on TEST and is taking a while. I'm wondering if the fix is intrinsically tied up with all the lightning work or if it's something that can be pushed sooner. It would definitely improve the QOL for two of my players if that bug fix could arrive sooner rather than later.

Griogre
April 26th, 2021, 15:26
The fix is gated by lighting, AFAIK, sorry.