Geometer
April 25th, 2021, 12:34
Unity, Curse of Strahd 5e, all extensions disabled
Tokens that have been converted to tiles won't rotate anti-clockwise via the Rotate button in Image Control. They rotate clockwise one turn, then one turn back: see video "Rotation".
Then they oscillate between the two aspects. They can still be rotated manually via the selection box on-map. Repeat Rotation often enough, and they lose their orientation to the grid altogether and the image starts to become distorted: see video "Oscillation". The token in the video is from Meanders pack 6.
I've encountered this a few times in recent weeks, it appears to be entirely random and inconsistent, and I haven't been able to reproduce it to order.
I have also had an issue with folders moving up and down the layer stack on reopening the campaign.
I had an early session this morning finishing off a map for this afternoon's game. When I shut it down, the layer stack was in the order shown in FG 52. After reopening and making the video "oscillation", I noticed the stack order had changed; Myst had migrated down two levels, "lower shadows" had migrated up three, hence the shadow anomalies on the tower roof, FG 51.
Tokens that have been converted to tiles won't rotate anti-clockwise via the Rotate button in Image Control. They rotate clockwise one turn, then one turn back: see video "Rotation".
Then they oscillate between the two aspects. They can still be rotated manually via the selection box on-map. Repeat Rotation often enough, and they lose their orientation to the grid altogether and the image starts to become distorted: see video "Oscillation". The token in the video is from Meanders pack 6.
I've encountered this a few times in recent weeks, it appears to be entirely random and inconsistent, and I haven't been able to reproduce it to order.
I have also had an issue with folders moving up and down the layer stack on reopening the campaign.
I had an early session this morning finishing off a map for this afternoon's game. When I shut it down, the layer stack was in the order shown in FG 52. After reopening and making the video "oscillation", I noticed the stack order had changed; Myst had migrated down two levels, "lower shadows" had migrated up three, hence the shadow anomalies on the tower roof, FG 51.