Meracanus
April 25th, 2021, 00:53
For reference, I am running Savage Rifts (SWADE). I have a PC in my current campaign who is playing a dragon hatchling and is size 5 (Large), which means a penalty is applied whenever they melee-attack an NPC of size normal (which most are). They have a built-in tail lash skill that is specifically noted to ignore scale penalties. How do I program this into the attack for use with the combat automation?
I have tried a number of combinations of the [Ignore] command, including...
[Ignore #Size]
[Ignore #Scale]
[Ignore #Size, +5]
[Ignore #Scale Penalty]
Nothing seems to work. When I click to roll for melee it always factors in this -2 penalty and I know I can get around it I just don't know what language to program in. Any advice?
I have tried a number of combinations of the [Ignore] command, including...
[Ignore #Size]
[Ignore #Scale]
[Ignore #Size, +5]
[Ignore #Scale Penalty]
Nothing seems to work. When I click to roll for melee it always factors in this -2 penalty and I know I can get around it I just don't know what language to program in. Any advice?