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SilentRuin
April 24th, 2021, 15:59
I'm not saying this is a "thing" but I have seen that the brightly colored arrow displayed when a token is active and has a target are not always pointing to what the combat tracker text says is currently targeted. Am I only one seeing this? If so, let me know. It seems to happen after casting a spell and the auto miss MULTI option gets confused on which thing is removed. In other words, multiple targets - cast spell - some saving throws "miss" and the target is removed - but somehow the arrow and CT text do not always match. I've only ever noticed this in a project today - so not sure if its because its one I've not used in TEST before or something new has been added into the update.

SilentRuin
April 24th, 2021, 16:10
I think what is happening is that the CT target is correct - but an extension has done the targeting and somehow the brightly colored arrow is no longer there. Is there something other than the CT targeting info that now needs to be updated in the new world of TEST? Even coming back into the map with the CT targeting correct the arrow is missing. Only re-toggling the target off and on gets it back.

Moon Wizard
April 24th, 2021, 21:27
There has been sporadic reports of targeting not matching CT when performing rolls. However, I have not been able to get any concrete information on how to reproduce; nor have I been able to recreate the issue locally. If you have steps to recreate without extensions, I would be very interested.

As for the CT targeting not matching the map, I haven't heard that before; and my first advice would be to turn off extensions.

Regards,
JPG

SilentRuin
April 24th, 2021, 21:35
There has been sporadic reports of targeting not matching CT when performing rolls. However, I have not been able to get any concrete information on how to reproduce; nor have I been able to recreate the issue locally. If you have steps to recreate without extensions, I would be very interested.

As for the CT targeting not matching the map, I haven't heard that before; and my first advice would be to turn off extensions.

Regards,
JPG

You happen to have the perfect 100% test case already. Go into the TEST LIGHT campaign I gave you with Polymorphism.ext (don't care if its old one) and just target two... well crap. I gave you just wildshape character. First - let me ask do you want me to rebuild that with a 100% test case where you have 2 targets and polymorph one of them (changing CT entry and token) while the CT targeting is kept up to date. Then you can close it and bring back up the app and see its still is not there (targeting line/arrow) even though CT shows its targeted. You might even be able to duplicate it purely with that wildshape thing I gave you to do by having someone else target them - hit active on them and change shape - then go back to character that had them targeted and see the arrow is gone and does not come back without retargeting them even though you CT shows it targeted. I'll give you a new one tomorrow if you REALLY need me to but I think you have the perfect test case already.

Moon Wizard
April 25th, 2021, 00:07
I really need a step by step test case in a campaign all ready to go. (i.e. load this campaign, follow these 3-4 steps, see results) If you throw a bunch of "just do this" sort of things at me, I find that I can rarely reproduce.

JPG

SilentRuin
April 25th, 2021, 14:58
I really need a step by step test case in a campaign all ready to go. (i.e. load this campaign, follow these 3-4 steps, see results) If you throw a bunch of "just do this" sort of things at me, I find that I can rarely reproduce.

JPG

I thought I just did - but I guess I can make it even more generic of a 100% duplicatable example in a pure host setting.

1) Have two CT entries placed on a map, A and B.
2) Have A target B.
3) See colorful line/arrow showing distance to target from A to B.
4) See CT entry A has target of B.
5) Remove token B from map.
6) See CT entry A has target of B.
7) Place B back in map.
8) No colorful line/arrow showing distance to target from A to B, but CT still shows A targeting B.

You will never recover that line/arrow without redoing the targeting.

No extensions, though lots of extensions can replace tokens on map without changing targeting.

Basically, it seems the only thing that establishes targeting graphics is the actual targeting action itself. That is not enough for a dynamic piece of graphics showing something that should not be going away. So of course, CT targeting can get out of synch from map targeting representation. In many different ways.

Moon Wizard
April 26th, 2021, 16:27
Thanks for the report. The original targeting system was not meant to be used in the way that your extensions are using it (i.e. swapping out tokens constantly). The original system was designed to maintain the targeting in the CT. I'll look at what I can do to help make it better; but it's working as it was originally designed.

As for any other "different ways" in which targeting can get out of synch, I need examples.

Thanks,
JPG

Moon Wizard
April 26th, 2021, 16:32
Actually, I just tested this and I don't see the issue you reported in your post 2 steps up. Please see attached video.

Regards,
JPG

SilentRuin
April 26th, 2021, 16:33
Thanks for the report. The original targeting system was not meant to be used in the way that your extensions are using it (i.e. swapping out tokens constantly). The original system was designed to maintain the targeting in the CT. I'll look at what I can do to help make it better; but it's working as it was originally designed.

As for any other "different ways" in which targeting can get out of synch, I need examples.

Thanks,
JPG

My example was with no extensions though so I assume if you are seeing out of synch reports with Targeting graphics and combat tracker - that simply replacing the token in the map (and leaving targeting alone in CT) is how you are seeing all these unduplicatable reports.

You don't need to do anything to specifically support me, why I asked if this was seen by others - when you said you had other reports I assumed it could happen outside of extensions. Which it can as I've shown - but if its always done that - then that at least explains the reports your seeing. Fixed or not. If it is fixed let me know and I'll be happy to test it. I probably only noticed it since the targeting lines are so bright and colorful now :)

Moon Wizard
April 26th, 2021, 16:38
Did you see the video I posted above? The steps you gave me do not appear to be problematic in my 5E test campaign.

JPG

Kelrugem
April 26th, 2021, 16:48
I cannot reproduce the vanishing error either; for me the targeting arrow is immediately redrawn once I place the token of B back to the map :) (tested in 3.5e, but shouldn't matter probably)

SilentRuin
April 26th, 2021, 16:49
Did you see the video I posted above? The steps you gave me do not appear to be problematic in my 5E test campaign.

JPG

Except you used an NPC - while I used a PC. Do same test in reverse. As in my example, A is the NPC and B is the PC. Happens everytime for me - it's lost. Even in LIVE.

Moon Wizard
April 26th, 2021, 17:00
Just did it in reverse; and it worked fine. See video.

Either we're missing a step; or there is still some extension or ruleset folder being loaded.

Regards,
JPG

SilentRuin
April 26th, 2021, 17:10
Just did it in reverse; and it worked fine. See video.

Either we're missing a step; or there is still some extension or ruleset folder being loaded.

Regards,
JPG

I will create a LIVE campaign from scratch and see if it still happens - because 0 extensions - my 5E test campaign (which at one point was created from scratch) - does this 100% of the time.

Moon Wizard
April 26th, 2021, 17:14
Make sure that you don't have any rulesets unpacked into folders, just to be sure.

Regards,
JPG

SilentRuin
April 26th, 2021, 17:23
Just did it in reverse; and it worked fine. See video.

Either we're missing a step; or there is still some extension or ruleset folder being loaded.

Regards,
JPG

Does not get easier than this.

I created new 5E campaign.

I loaded DMG, MM, and PHB modules only.

I used character wizard to create a human level 1 fighter and used smiteworks asset portrait for them.

I added them into CT.

I chose NPC alcolyte and added it into CT.

I chose Map-4 image from D&D maps.

Placed NPC on map from CT.

Placed PC on map from CT.

Selected NPC.

Targeted PC with CTRL click on map token.

Removed PC map token.

Dragged PC in CT back into map.

NO TARGETING LINE.

This happens 100% of the time for me - I don't see how its not for you. This was even in LIVE.

SilentRuin
April 26th, 2021, 17:41
Make sure that you don't have any rulesets unpacked into folders, just to be sure.

Regards,
JPG

Just now I note that when I put the PC back into the map it wipes out the targeting of the previous thing. So while in my extensions that is NOT the case - it is in this case. So I now see why you would not see this. It's because the targeting is being wiped out when the PC is placed back into the map. Not sure why that is but that is not going to be what I see when I preserve the targeting in extension.

And no unpacked stuff - I'm a big lecturer on not to do that so I never do.

SilentRuin
April 26th, 2021, 18:12
Just now I note that when I put the PC back into the map it wipes out the targeting of the previous thing. So while in my extensions that is NOT the case - it is in this case. So I now see why you would not see this. It's because the targeting is being wiped out when the PC is placed back into the map. Not sure why that is but that is not going to be what I see when I preserve the targeting in extension.

It's even weirder because Moon Wizard's 2nd video does not show that happening to him (wiping out the previous targeting when PC is replaced on map).