Varsuuk
April 20th, 2021, 20:58
Hey there, planning on cutting over to Unity on my MacBook as my "dev" platform. Until now, have been running Classic on the Mac inside Parallels since when I bought it Unity was not yet live.
I store updates (or rather update snapshots since I only update my Dev FG every couple months normally) in Git to help me look at changes and for idea. Anything I should be aware different if I were to copy the files from my Unity install instead of Classic? Like does what get downloaded differ between Classic and Unity? In format or naming? I expect things like tiles etc will be new. But the existing stuff, does anything change or all handled in the isUnity type checks when it matters?
I store updates (or rather update snapshots since I only update my Dev FG every couple months normally) in Git to help me look at changes and for idea. Anything I should be aware different if I were to copy the files from my Unity install instead of Classic? Like does what get downloaded differ between Classic and Unity? In format or naming? I expect things like tiles etc will be new. But the existing stuff, does anything change or all handled in the isUnity type checks when it matters?