burnmelt
April 12th, 2021, 20:09
I posted a similar thread (https://www.fantasygrounds.com/forums/showthread.php?65216-One-Player-s-damage-and-attacks-keep-hitting-the-wrong-targets&highlight=) about this previously. Basically when one player in particular rolls dice, sometimes their dice don't show up, or they hit the wrong target. Manually dragging a D10, it doesn't show up. Using an attack or damage roll, it'll hit a random friendly target. I thought the issue was resolved, but we had this occur a ton last session.
I'm starting a new thread because think I figured out the steps to recreate the problem.
1. Add the player tokens to a map while everyone is online.
2. Share the map.
3. Go into combat. No problems are experienced.
----
4. Everyone quits fantasy grounds.
5. DM launches fantasy grounds alone.
6. DM moves tokens onto a new map (eg. map2), and does not share the map.
7. DM sets up one or more encounters.
8. DM quits fantasy grounds.
----
9. DM launches fantasy grounds.
10. Everyone else connects to fantasy grounds.
11. At some point during the session the DM shares the image map2.
12. DM adds the encounter.
13. Now the player's attack and damage rolls may hit random allies rather than just enemy NPCs.
I'm starting a new thread because think I figured out the steps to recreate the problem.
1. Add the player tokens to a map while everyone is online.
2. Share the map.
3. Go into combat. No problems are experienced.
----
4. Everyone quits fantasy grounds.
5. DM launches fantasy grounds alone.
6. DM moves tokens onto a new map (eg. map2), and does not share the map.
7. DM sets up one or more encounters.
8. DM quits fantasy grounds.
----
9. DM launches fantasy grounds.
10. Everyone else connects to fantasy grounds.
11. At some point during the session the DM shares the image map2.
12. DM adds the encounter.
13. Now the player's attack and damage rolls may hit random allies rather than just enemy NPCs.