PDA

View Full Version : Options to change 3D graphics settings



Weissrolf
April 12th, 2021, 11:15
Hello.

Every 3D out there allows users to change graphic settings in order to better match their hardware's capabilities (lower load, increase fps). Are there any plans for FGU to reveal Unity's graphic quality settings for users to customize?

Moon Wizard
April 12th, 2021, 17:07
Usually graphics quality settings in video games are driven by the kinds of effects supported as well as the size of the textures used in the UI. This is only relevant to video games where the crafted experience can be scaled up or down.

In FG, we can't automatically scale textures up/down, as they are all custom and provided by the user as far as the FG client is concerned. Again, it's the difference between running a platform vs. a video game.

We may look at some options to adjust certain capabilities for performance in the future (as we come up with ideas where that makes sense), but it's not something we are planning to look at right now.

Regards,
JPG

Weissrolf
April 12th, 2021, 17:20
Different "shadow", anti-aliasing and FX animation options per user might be useful to increase performance on weaker hardware (Intel GPUs).

Moon Wizard
April 12th, 2021, 17:23
Yes, but many of the options you suggest change the experience that the GM has crafted for a particular map/session to something different; so it's not something we would consider lightly.

As I mentioned, this is something for the future.

JPG