Chronicpain
April 12th, 2021, 01:45
I’m just 2 sessions into a new campaign and we are level 3 (They played 2 before I joined). Next level I will get artificer 3/rogue 1. I’m planning on getting steel defender and a homunculus to provide help actions(advantage), flanking (already voted in by group and agreed by dm) and the deflect action reaction for steel defender.
I have 2 primary concerns. First, when I told my dm I needed tokens set up for both “pets” he seemed like he may have never dealt with this artificer combo before. Second, I’m afraid with his flanking rules this combination is going to be really OP in combat (not to mention when I add a familiar at Arcane rogue level 3).
To me it seems like a really fun combat style to play and I know it falls within my DM’s rules and the rules in general. I just want to avoid “overwhelming” my DM with all these “pets” and I don’t want to feel like too much of an asshat when I have all these creatures owning in combat and taking up extra game time.
On the other hand I know my fellow players will be happy when my steel defender grants an attacker disadvantage against them or my homunculus grants them advantage on an attack.
How do I balance all those goodies without overwhelming my dm or making myself too much of a focus in combat making others feel left out?
Thanks
I have 2 primary concerns. First, when I told my dm I needed tokens set up for both “pets” he seemed like he may have never dealt with this artificer combo before. Second, I’m afraid with his flanking rules this combination is going to be really OP in combat (not to mention when I add a familiar at Arcane rogue level 3).
To me it seems like a really fun combat style to play and I know it falls within my DM’s rules and the rules in general. I just want to avoid “overwhelming” my DM with all these “pets” and I don’t want to feel like too much of an asshat when I have all these creatures owning in combat and taking up extra game time.
On the other hand I know my fellow players will be happy when my steel defender grants an attacker disadvantage against them or my homunculus grants them advantage on an attack.
How do I balance all those goodies without overwhelming my dm or making myself too much of a focus in combat making others feel left out?
Thanks