kronovan
April 1st, 2021, 18:18
I'm looking to run a campaign for FATE Core which uses a 3rd party setting. One of the things that 3rd party setting does is change and add a few stats to vehicles. About the only change it makes is that it doesn't use Weight, but instead uses a Scale modifier. So the "Weight" label would need to be changed to "Scale". It also adds "Armor" and "Crew" values for each vehicle, so I'd need to add labels and input boxes for those. The most important thing it adds, are Stress checkboxes just like those on the the FATE Core Character sheet. Those checkboxes can vary in number form 1 to 4, so an input box like the one on the character sheet that allows for the number of stress checkboxes to be specified, would also need to be added.
So I'm wondering if it's possible to create a FATE Core extension that makes those changes?
I've read through most of the FATE Core ruleset's string and script files, but I find nothing on vehicles. So that's got me suspecting that the ruleset just uses what's defined in CoreRPG.
Any info or feedback on whether it's possible to create such an extension, would be much appreciated. As well, if it is possible, info on which CoreRPG files I'd need to change would be very helpful.
So I'm wondering if it's possible to create a FATE Core extension that makes those changes?
I've read through most of the FATE Core ruleset's string and script files, but I find nothing on vehicles. So that's got me suspecting that the ruleset just uses what's defined in CoreRPG.
Any info or feedback on whether it's possible to create such an extension, would be much appreciated. As well, if it is possible, info on which CoreRPG files I'd need to change would be very helpful.