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View Full Version : Adding new Weapon Properites to 5E



SoloJoke
March 26th, 2021, 05:28
How easy would it be to code in new weapon properties for 5E? Specifically the ones that have automated effects, like REROLL 2 or CRIT RANGE 19. Are these hard coded in a way that it would be particularly difficult to add them? Or would creating similar properties be comparatively simple to code into a ruleset or extension?

Zacchaeus
March 26th, 2021, 11:16
You'd need to crack open the e5e ruleset and have a look. Then write an extension.