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SoloJoke
March 26th, 2021, 04:22
How easy would it be to code in new weapon properties, specifically the ones that have mechanical effects, like REROLL 2 or CRIT RANGE 19. Are these hard coded in a way that it would be particularly difficult to add them? Or would they be comparatively simple to code into a ruleset?

LordEntrails
March 26th, 2021, 05:01
I believe Reroll and Crit are already properties you can add. Not sure though. Have you checked the Wiki?

SoloJoke
March 26th, 2021, 05:05
Oh, I know they already exist, I meant adding properties that have automation in the same way those properties do. For example a property like Brutal from 4E where if you roll below a certain number on a damage dice, it changes to the number listed in the Brutal property. Or a property that could increase the number of extra damage dice rolled on a critical hit.

LordEntrails
March 26th, 2021, 05:21
Ah, don't know. I suggest you ask in the Workshop as it will require you right an extension.