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bexxpiper
March 25th, 2021, 11:28
I was wondering if there were any plans to include automated alignment damage immunities on creatures? Most of my players have the ability to do regular good damage, but that damage should only apply to enemies with an evil alignment. At the moment, the immunities don't account for alignment, so aligned damage is taken by all creatures instead of only those with the opposite alignment.

Trenloe
March 25th, 2021, 11:40
This is logged in the issue list as RS2.082 and targeted for release 19.

In the meantime, use a workaround effect on the PC of IFT: ALIGN(evil); DMG...

bexxpiper
March 25th, 2021, 12:04
That's great to hear! I'm looking forward to all the changes in future releases. Release 18 looks incredible. At the moment, I've just been adding the immunities manually when I remember, but I hadn't thought about using the IFT:ALIGN options. Thanks!

Zaister
March 26th, 2021, 12:09
You could also add an effect "IMMUNE:good" to enemies that are not evil.