FateStCloud
March 24th, 2021, 04:52
Hey everyone! delving into the test version of the Unity to play with all the fun features and I had a couple of questions regarding it and what can be done.
1. I noticed a pitfall option in the map settings, I was wondering can this be used to link together two maps or perhaps another section of the map? for instance, player falls through pitfall A. and lands in map B.? Basically is it possible to set up a "Door" to another level of the dungeon?
2. Is it possible to set weather effects to affect combat?
3. Can players activate torch lighting on their turn or is this a DM only thing?
4. Is it possible to have a 'looping' map, for instance a map for a chase scene in a desert or on the ocean?
Any information on these things or how to "Macguyver" it would be awesome
1. I noticed a pitfall option in the map settings, I was wondering can this be used to link together two maps or perhaps another section of the map? for instance, player falls through pitfall A. and lands in map B.? Basically is it possible to set up a "Door" to another level of the dungeon?
2. Is it possible to set weather effects to affect combat?
3. Can players activate torch lighting on their turn or is this a DM only thing?
4. Is it possible to have a 'looping' map, for instance a map for a chase scene in a desert or on the ocean?
Any information on these things or how to "Macguyver" it would be awesome