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jmhrivnak
July 6th, 2007, 06:13
Hi All,

Can anyone tell me why FGII suddenly decided to stop working for me? I have been using it fairly regularly for a couple months and recently it decided to stop working for me. It opens the option screenthen when I select join/update etc... I get a windows error message. The message details are included below. If anyone can help I would greatly appreciate it. FGI still seems to be working just fine and I recently installed Ventrillo which also worked fine with FGII for about a week before the problem started.

Thanks.

John :(

AppName: fantasygrounds.exe AppVer: 0.0.0.0 ModName:

fantasygrounds.exe
ModVer: 0.0.0.0 Offset: 0002d68b


<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="FantasyGrounds.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="d20unpak.exe" SIZE="106496"

CHECKSUM="0xA684953C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1B30A"

LINKER_VERSION="0x0" LINK_DATE="04/26/2007 09:59:23"

UPTO_LINK_DATE="04/26/2007 09:59:23" />
<MATCHING_FILE NAME="d3dx9_31.dll" SIZE="2414360"

CHECKSUM="0x37E68538" BIN_FILE_VERSION="9.15.779.0"

BIN_PRODUCT_VERSION="9.15.779.0" PRODUCT_VERSION="9.15.779.0000"

FILE_DESCRIPTION="" COMPANY_NAME="Microsoft Corporation"

PRODUCT_NAME="Microsoft® DirectX for Windows®"

FILE_VERSION="9.15.779.0000" ORIGINAL_FILENAME="D3DX9D.dll"

INTERNAL_NAME="D3DX9D.dll" LEGAL_COPYRIGHT="© Microsoft Corporation.

All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0"

VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32"

PE_CHECKSUM="0x253B20" LINKER_VERSION="0x50002"

UPTO_BIN_FILE_VERSION="9.15.779.0"

UPTO_BIN_PRODUCT_VERSION="9.15.779.0" LINK_DATE="09/28/2006 22:13:05"

UPTO_LINK_DATE="09/28/2006 22:13:05" VER_LANGUAGE="English (United

States) [0x409]" />
<MATCHING_FILE NAME="FantasyG (2).exe" SIZE="155648"

CHECKSUM="0xB956B9CE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x322CF"

LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:34:08"

UPTO_LINK_DATE="04/04/2007 18:34:08" />
<MATCHING_FILE NAME="FantasyG.exe" SIZE="155648"

CHECKSUM="0xB956B9CE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x322CF"

LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:34:08"

UPTO_LINK_DATE="04/04/2007 18:34:08" />
<MATCHING_FILE NAME="FantasyGrounds.exe" SIZE="3506176"

CHECKSUM="0x328E86C4" MODULE_TYPE="WIN32" PE_CHECKSUM="0x361778"

LINKER_VERSION="0x0" LINK_DATE="06/01/2007 14:12:49"

UPTO_LINK_DATE="06/01/2007 14:12:49" />
<MATCHING_FILE NAME="FantasyGroundsUpdater.exe" SIZE="155648"

CHECKSUM="0xB956B9CE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x322CF"

LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:34:08"

UPTO_LINK_DATE="04/04/2007 18:34:08" />
<MATCHING_FILE NAME="Uninstall.exe" SIZE="170688"

CHECKSUM="0x5F3A4768" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0"

LINKER_VERSION="0x0" LINK_DATE="03/31/2007 15:09:55"

UPTO_LINK_DATE="03/31/2007 15:09:55" />
<MATCHING_FILE NAME="UpdaterEngine.exe" SIZE="1277952"

CHECKSUM="0x1119773C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x13D46D"

LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:40:17"

UPTO_LINK_DATE="04/04/2007 18:40:17" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="984576"

CHECKSUM="0xF0B331F6" BIN_FILE_VERSION="5.1.2600.3119"

BIN_PRODUCT_VERSION="5.1.2600.3119" PRODUCT_VERSION="5.1.2600.3119"

FILE_DESCRIPTION="Windows NT BASE API Client DLL"

COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows®

Operating System" FILE_VERSION="5.1.2600.3119

(xpsp_sp2_gdr.070416-1301)" ORIGINAL_FILENAME="kernel32"

INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All

rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0"

VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32"

PE_CHECKSUM="0xF9293" LINKER_VERSION="0x50001"

UPTO_BIN_FILE_VERSION="5.1.2600.3119"

UPTO_BIN_PRODUCT_VERSION="5.1.2600.3119" LINK_DATE="04/16/2007

15:52:53" UPTO_LINK_DATE="04/16/2007 15:52:53" VER_LANGUAGE="English

(United States) [0x409]" />
</EXE>
</DATABASE>

richvalle
July 6th, 2007, 13:36
Are you creating/DMing or playing? i.e full or lite version.

If full (not sure if this works for lite) you can try renaming the campaignresistry.lua file from the /documents and settings/[name]/application data/fantasy grounds II/campaigns/[campaign]/ directory and try again.

Was there something you did on the time just before it started to crash? Add some content, drop in some tokens or images?

rv

jmhrivnak
July 6th, 2007, 15:56
I had selected the create local character in the full version. I had not made any changes to tokens/campaigns/images etc since the last time it worked for me. I'll try your suggestion tonight.

Thanks for taking the time to respond!

John

richvalle
July 6th, 2007, 18:48
Oh sure. I hope it works! :)

rv