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Ulric
March 20th, 2021, 03:17
Flashing light causes door to flash on and off and can be seen by tokens on both sides of the door. This map is from SF Dead Suns AP5.
Here is a link to a video of the problem https://youtu.be/xq1ritw3d_Q

Moon Wizard
March 20th, 2021, 03:54
That's expected behavior at this point. Lights are not blocked by doors (or else doors would always be black).

Regards,
JPG

Ulric
March 20th, 2021, 14:02
That's expected behavior at this point. Lights are not blocked by doors (or else doors would always be black).

Regards,
JPG
Why would changing the color of doors to black be undesirable solution to flashing/blinking doors?

Zacchaeus
March 20th, 2021, 15:51
Why would changing the color of doors to black be undesirable solution to flashing/blinking doors?

Because you then wouldn't be able to see the doors?

Ulric
March 21st, 2021, 01:39
If you want a flashing light in a room but don't want the door to the room to flash like a beacon alerting the PCs that there might be something cool behind the door. You can put a Secret door between the flashing light and the Normal door. When the PC do open the normal door then the GM can open the Secret door to allow the Light and the PCs to travel out of and into the room.