lokiare
March 16th, 2021, 18:26
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
Starfinder RPG - Against the Aeon Throne AP 3: The Rune Drive Gambit (Starfinder)
[Added] Fantasy Grounds Unity occluders
Chariot of the Gods (Alien Roleplaying Game)
[Added] Prefix added to story groups
Destroyer of Worlds (Alien Roleplaying Game)
[Added] Prefix added to story groups
FG Theme - Modern (Generic Add-ons)
[Fixed] 4E Color-coded power reference being overridden with a single color
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Script error for NPC attacks if no action die is specified.
[Fixed] Message of the Day button cut off at bottom of Options window.
[Fixed] Typo for sap-infused orc spear attack in Yddgrrl’s Maze.
[Fixed] Script error or ‘unable to find casting table result’ message for dragged spellcheck rolls.
[Fixed] Mounts and related gear items not dropping to inventory from reference library.
AC field moved to Offense/Active subsection in combat tracker.
[Updated] Edit and add buttons for classes moved to lower right corner of Class & Level dialog box.
[Updated] NPC type ‘trap’ or ‘hazard’ hides initiative, HP (if set to 0), saving throws, and ability scores when record is locked.
[Updated] Size auto-populates when occupation is dropped to char sheet; default is medium.
[Updated] Disapproval range hides in Combat mode when value is less than 1.
[Updated] Casting table header label changed to ‘RESULTS TABLE’.
[Updated] XP needed set to 10 when occupation record is dropped to char sheet.
[Added] Attributes subsection to combat tracker.
[Added] Ability scores display in Attributes subsection on combat tracker.
[Added] Race field to char sheet Notes tab and occupation record. Race will auto-populate when occupation record is dropped to char sheet; default is human.
[Added] Weapon handling button to weapon entries (primary and off hand).
[Added] 2-Weapon Fighting checkbox to top of weapons list. When selected, the attack die will update for melee attacks based on your agility score and weapon handling.
[Added] Backstab checkbox to top of weapons list. When selected, the attack bonus and damage dice will update with backstab values.
[Added] Backstab attacks that hit are treated as critical hits.
[Added] Thrown weapon type applied to weapon entries for melee weapons with a range value (e.g., dagger or hand axe).
[Added] Class features with a results table will automatically create a new power entry on the Actions tab with the group name ‘Abilities’.
[Added] Class feature ‘Sword and Board’ creates shield bash weapon entry on the Actions tab.
[Added] Class feature ‘Divine Aid’ creates corresponding power entry on the Actions tab.
[Added] Attack modifiers auto-apply for conditions invisible, behind cover, blinded, kneeling, sitting, and prone. All conditions in table 4-1 now auto-apply attack modifiers.
[Added] Untrained button in modifier list applies -1d attack roll adjustment for an untrained weapon.
[Added] Condition ‘Behind cover’ to effects list (same as modifier button Cover).
[Added] Senses field to char sheet Main tab.
[Removed] Defense subsection from combat tracker.
[U]The Shattered Circle (2E) (2E Compatible)
[Fixed] Broken map links
All Map to be able to remove all grid effect
[U]Central Supply Catalogue (Traveller 2E (Mongoose))
Tool Laser. Now has zero weight as expected
[U]Mongoose Traveller 2E ruleset (Traveller 2E (Mongoose))
Fonts. Updated the Tabs on Character Sheets/Systems and updated some FGC fonts (hopefully people are liking the work so far)
[Added] Charm. Added the Charm optional characteristic. Note there's only so much space....
[Updated] Optional Characteristics. The 'Characteristic Cyclers' on the Skills/Actions Tab now work with the selected Optional Characteristics (requires re-launch of FG if you change them - so set before games start!)
[Fixed] FGU Desktop Dice Boon/Bane. Fixed the issue with the desktop d6 not working with Boon/Bane if 2 dice are rolled
[Fixed] Fatigued. Bane dice are now added to any Skill/Attack roll made by a character suffering from the Fatigue status
[Updated] NPC. Psi and Territory (Aslan only) optional characteristics supported
[Updated] NPC. Tided up hiding some more empty fields if the NPC sheet was locked
[Added] PC Spacecraft. Added 'Remaining Fuel' to the Status Tab, this is the tonnage of fuel left, it's a manual entry
[Fixed] Effects Sidebar Button. It will now show the correct button!
[U]D&D Volo's Guide to Monsters (D&D fifth edition)
Changed category of Map Pack to Maps
[U]D&D Dungeon Master's Guide (D&D fifth edition)
Changed category Map Pack to Maps
[U]D&D Waterdeep: Dungeon of the Mad Mage (D&D fifth edition)
[Fixed] Missing occluders on level 9 and 10
[Fixed] Missing text in ref manual on level 9
Pathfinder RPG - Advanced Player's Guide (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] some missing text
[Added] some banner (reference image)
[Added] rollable table
oracle curse tongue was reported missing by user. it is in fact there, so no change done
[Added] links
[Fixed] resized image in general
[U]Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
[Fixed] Story Entry fix for Ruins of Gauntlight (Contents) and (Overview)
d20 Modern (d20 Modern)
[Fixed] IsCreatureType script error preventing damage from applying and on character creation
Alien the Roleplaying Game (Alien Roleplaying Game)
[Fixed] Incorrect table names fixed for Minor and Major ship component damage tables.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
Starfinder RPG - Against the Aeon Throne AP 3: The Rune Drive Gambit (Starfinder)
[Added] Fantasy Grounds Unity occluders
Chariot of the Gods (Alien Roleplaying Game)
[Added] Prefix added to story groups
Destroyer of Worlds (Alien Roleplaying Game)
[Added] Prefix added to story groups
FG Theme - Modern (Generic Add-ons)
[Fixed] 4E Color-coded power reference being overridden with a single color
Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
[Fixed] Script error for NPC attacks if no action die is specified.
[Fixed] Message of the Day button cut off at bottom of Options window.
[Fixed] Typo for sap-infused orc spear attack in Yddgrrl’s Maze.
[Fixed] Script error or ‘unable to find casting table result’ message for dragged spellcheck rolls.
[Fixed] Mounts and related gear items not dropping to inventory from reference library.
AC field moved to Offense/Active subsection in combat tracker.
[Updated] Edit and add buttons for classes moved to lower right corner of Class & Level dialog box.
[Updated] NPC type ‘trap’ or ‘hazard’ hides initiative, HP (if set to 0), saving throws, and ability scores when record is locked.
[Updated] Size auto-populates when occupation is dropped to char sheet; default is medium.
[Updated] Disapproval range hides in Combat mode when value is less than 1.
[Updated] Casting table header label changed to ‘RESULTS TABLE’.
[Updated] XP needed set to 10 when occupation record is dropped to char sheet.
[Added] Attributes subsection to combat tracker.
[Added] Ability scores display in Attributes subsection on combat tracker.
[Added] Race field to char sheet Notes tab and occupation record. Race will auto-populate when occupation record is dropped to char sheet; default is human.
[Added] Weapon handling button to weapon entries (primary and off hand).
[Added] 2-Weapon Fighting checkbox to top of weapons list. When selected, the attack die will update for melee attacks based on your agility score and weapon handling.
[Added] Backstab checkbox to top of weapons list. When selected, the attack bonus and damage dice will update with backstab values.
[Added] Backstab attacks that hit are treated as critical hits.
[Added] Thrown weapon type applied to weapon entries for melee weapons with a range value (e.g., dagger or hand axe).
[Added] Class features with a results table will automatically create a new power entry on the Actions tab with the group name ‘Abilities’.
[Added] Class feature ‘Sword and Board’ creates shield bash weapon entry on the Actions tab.
[Added] Class feature ‘Divine Aid’ creates corresponding power entry on the Actions tab.
[Added] Attack modifiers auto-apply for conditions invisible, behind cover, blinded, kneeling, sitting, and prone. All conditions in table 4-1 now auto-apply attack modifiers.
[Added] Untrained button in modifier list applies -1d attack roll adjustment for an untrained weapon.
[Added] Condition ‘Behind cover’ to effects list (same as modifier button Cover).
[Added] Senses field to char sheet Main tab.
[Removed] Defense subsection from combat tracker.
[U]The Shattered Circle (2E) (2E Compatible)
[Fixed] Broken map links
All Map to be able to remove all grid effect
[U]Central Supply Catalogue (Traveller 2E (Mongoose))
Tool Laser. Now has zero weight as expected
[U]Mongoose Traveller 2E ruleset (Traveller 2E (Mongoose))
Fonts. Updated the Tabs on Character Sheets/Systems and updated some FGC fonts (hopefully people are liking the work so far)
[Added] Charm. Added the Charm optional characteristic. Note there's only so much space....
[Updated] Optional Characteristics. The 'Characteristic Cyclers' on the Skills/Actions Tab now work with the selected Optional Characteristics (requires re-launch of FG if you change them - so set before games start!)
[Fixed] FGU Desktop Dice Boon/Bane. Fixed the issue with the desktop d6 not working with Boon/Bane if 2 dice are rolled
[Fixed] Fatigued. Bane dice are now added to any Skill/Attack roll made by a character suffering from the Fatigue status
[Updated] NPC. Psi and Territory (Aslan only) optional characteristics supported
[Updated] NPC. Tided up hiding some more empty fields if the NPC sheet was locked
[Added] PC Spacecraft. Added 'Remaining Fuel' to the Status Tab, this is the tonnage of fuel left, it's a manual entry
[Fixed] Effects Sidebar Button. It will now show the correct button!
[U]D&D Volo's Guide to Monsters (D&D fifth edition)
Changed category of Map Pack to Maps
[U]D&D Dungeon Master's Guide (D&D fifth edition)
Changed category Map Pack to Maps
[U]D&D Waterdeep: Dungeon of the Mad Mage (D&D fifth edition)
[Fixed] Missing occluders on level 9 and 10
[Fixed] Missing text in ref manual on level 9
Pathfinder RPG - Advanced Player's Guide (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] some missing text
[Added] some banner (reference image)
[Added] rollable table
oracle curse tongue was reported missing by user. it is in fact there, so no change done
[Added] links
[Fixed] resized image in general
[U]Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
[Fixed] Story Entry fix for Ruins of Gauntlight (Contents) and (Overview)
d20 Modern (d20 Modern)
[Fixed] IsCreatureType script error preventing damage from applying and on character creation
Alien the Roleplaying Game (Alien Roleplaying Game)
[Fixed] Incorrect table names fixed for Minor and Major ship component damage tables.