PDA

View Full Version : Different pins / colored pins / hidden GM markers?



merkvah
March 13th, 2021, 01:19
it would be pretty neat to have different GM pins that would only be visible to the GM, which could be used to mark Player maps for things like secret doors or traps. I could create an FX layer for that, I suppose, but would there be a way to add, say, blue and green pins in addition to the red ones?

Or should I just do that through the fx layer?

Thanks for all the great work you're doing!!

A.J.

EDIT: Never mind. I had the idea to do it with an effects layer as I was typing out this post. So I added an "Adjust colors" layer, set it to blue, masked the whole thing, then just revealed the parts of that layer which covered traps or hidden doors. Then I set that layer to "GM View Only" and it works WAY better than programming new pins. Thanks. =)

LordEntrails
March 13th, 2021, 03:12
Pins are not visible to players unless the GM shares the pin with the players.

I do wish their was a way to color (other than red for GM only and green for shared) pins and/or add shaped/icons for different types of pins (stories, maps, encounters, etc. Used to be on the Wish List, don't think it made it to the new one.

There are secret door and pit LOS types. Both of which are only visible to the GM as well. Plus you can add traps as NPCs with tokens to a map. Very useful for dealing damage etc. You can also add images for traps and secret doors and set their visibility to GM only using layers.

anathemort
March 13th, 2021, 21:48
There's an open wishlist idea for it here: https://fgapp.idea.informer.com/proj/?ia=135355

Please vote for it! :)

jharp
October 27th, 2021, 16:13
There's an open wishlist idea for it here: https://fgapp.idea.informer.com/proj/?ia=135355

Please vote for it! :)

Moon,

Do you think that colored pins might make it into FG in the next 3 months. I'm considering a pin extension and want to make certain my work isn't wasted.

Thanks,
Jason

Ulric
October 28th, 2021, 00:42
Diablobob is working on just such an extension and I saw a sneak peak and it looks great!

jharp
October 28th, 2021, 01:21
Any eta and pictures?

Jason

Ulric
October 28th, 2021, 01:43
Any eta and pictures?

Jason
https://discord.com/channels/248168089407979530/713511299681615873/896402488880668692

https://cdn.discordapp.com/attachments/713511299681615873/896381523840864306/image0.png

Reg
June 9th, 2022, 10:11
https://discord.com/channels/248168089407979530/713511299681615873/896402488880668692

https://cdn.discordapp.com/attachments/713511299681615873/896381523840864306/image0.png

Any news about this being released?

I can't find anything from DiabloBob for this on DMs Guild or the Forge here...?

ChipDancer
August 28th, 2022, 04:31
Anyone know if there was any progress made on this please?

ChipDancer

Laerun
August 28th, 2022, 17:05
Does Anyone know if any progress was made on this, please?

ChipDancer

Maybe NOT the answer you are looking for, but if it's mostly just labeling map symbols needed, there is an art asset pack that allows one to label specific areas more visually. This method only solves half of the challenge, though.
https://www.fantasygrounds.com/store/product.php?id=SWKARTPACK_GM_SYMBLS

I do not know where or IF this project has been accepted or is being worked on. We can hope for more users to vote on the Idea Informer web page here.
https://fgapp.idea.informer.com/proj/?ia=135355

Best of lunch and happy gaming!

~Laerun~