DragonBetween
March 11th, 2021, 18:55
So I'm in the process of converting the Barrow maze 5ed to Fantasy Grounds Unity. In it are Runic Tablets that are similar to a deck of many things. If a PC reads a runic tablet then you roll on a table with 20 options half good, half bad. On there is PC's get mummy rot. There is no mummy rot in 5ed and ability damage is really not an ongoing thing so this is what I cane up with.
The target must make a DC 13 Constitution saving throw, and on a failure the target is cursed with Mummy Rot.
Mummy Rot
The onset for Mummy Rot is 1 minute. At which time, and after a long rest, the infected creature must make a DC 13 Constitution saving throw, and on a failed save the infected creature's Constitution and Charisma scores is reduced by 1d2, or nothing on a successful one.
Mummy Rot is both a curse and a disease and creatures have to be immune to both to be immune to Mummy Rot. It can only be cured by successfully removing both the cures effect and disease effect within 1 minute of each other. All creature's Constitution and Charisma score reductions from Mummy Rot are removed when Mummy Rot is cured.
Give me your feed back and ideas to make this better please.
The target must make a DC 13 Constitution saving throw, and on a failure the target is cursed with Mummy Rot.
Mummy Rot
The onset for Mummy Rot is 1 minute. At which time, and after a long rest, the infected creature must make a DC 13 Constitution saving throw, and on a failed save the infected creature's Constitution and Charisma scores is reduced by 1d2, or nothing on a successful one.
Mummy Rot is both a curse and a disease and creatures have to be immune to both to be immune to Mummy Rot. It can only be cured by successfully removing both the cures effect and disease effect within 1 minute of each other. All creature's Constitution and Charisma score reductions from Mummy Rot are removed when Mummy Rot is cured.
Give me your feed back and ideas to make this better please.