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View Full Version : Lost Mine of Phandalin - New Concept



shezingzh
March 5th, 2021, 14:25
Adventure: Lost Mine of Phandelver (Level 1-3)
FG License: Unity (Ultimate - demos welcome)
Game System: 5E

Time Zone: CST - Florida ( UTC/GMT -4)
Day of week and time: Friday 7pm - 10pm
Planned start date: 3/12/2021
Planned Duration & Frequency: 3 hour, bi-monthly (every other week)
Term: One campaign

Text or Voice: Voice
Voice software used: Discord
Will this be recorded and/or live streamed? No.


Roleplay & Combat mix: 20/80
Number of Players in game & needed: Need 6 ( 3 good guys and 3 bad guys) (2 slots reserved)
Character starting level & equipment: Level 1, class equipment
Character restrictions: if I do not have the 5e version of the race or class then it is not allowed and it is not programmed into Fantasy Grounds then it is not allowed

Details of your scenario:

Lost Mine of Phandelver is an adventure for four to five characters of 1st level. During the course of the adventure, the characters will advance to 5th level. The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. The Sword Coast is part of the North--a vast realm of free settlements surrounded by wilderness and adventure.

DM Note: Because this is the first time I am trying this concept Player vs Environment and Player vs Player there will be some logistical issues (Maybe!). This means we will try and get 8 players logged in during the finale unless the bad guys try something sooner.

shezingzh
March 8th, 2021, 23:07
do to a lack of interest I am closing this post.