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Garrette
June 27th, 2007, 02:15
I've ran D&D Resident Evil several times based on the Call of Cthulhu D20 rules, and it usually works out fairly well as long as the group understands that their character may actuall die. (Some players don't expect their characters to die, making up 1 or 2 extra ahead of time wasn't uncommon when we played) I'm just checking to see if there would be any interest in playing a Resident Evil campaign in FGII, because I'd really like to run another RE campaign, and this program seems ideal.
what do you think?

valhallan
June 28th, 2007, 03:36
I'm so in on this if you'll have me. I've been wanting to play the REd20 ever since I downloaded the pdf like 3 years ago. I got CoCd20, I got the REd20 conversion pdf, I got FGII and am fully familiar with its functions (not writing new rulesets though -- what a pain!).

I am ready for action as a highly-trained Umbrella Shock Trooper or as an everyday citizen of Raccoon city (or whatever), I'm up for anything.

Green Herb + Red Herb + Blue Herb cures all ills!

What's your time zone Garrette?

SirJoe
July 2nd, 2007, 12:19
If we can set at a time that would be acceptable, I'd chance my life to help bring down the Umbrella Corp... or is that Microsoft? Hmmm... never can be sure... :rv:

Oooh... can I play a revenge-driven ninja? :bandit:

Cheers,
SirJoe

VarnFury
July 4th, 2007, 09:48
I was thinking of running one of theses awhile back, depending on the Days and time.. i will be highly interesting. (Wed night, Friday night, Sataday morning are filled)

Garrette
July 5th, 2007, 19:21
How about Saturday nights, is that fine for everyone? When I still had my old notebook before all of my d&d stuff was stolen, I had about 2 dozen different classes, all with preset gear that they would be assigned if they were a part of an agency, or civilians could pick their own at the cost of being able to have restricted items. Really, whatever faction you choose does not matter, as eeryone ends up having to work together in the end just to survive, or if everyone picks the same faction, then the story will be biased towards the activity that organization is known for, it all depends on the players, and ofcourse the situation.

VarnFury
July 6th, 2007, 04:31
After 7:30pm est i can do on saturday, sounds good. I aint played much of Modern yet so not sure 100 percent on rules, so might take me abit of time. Granted i think some of True20 which im been learning as well normal DnD rules apply to modern.

SirJoe
July 6th, 2007, 08:04
I'd really like in on this, pending time zone issues. Pop it up on the calendar and lets see what times work best for us all.

Cheers,
JS

Belizan
July 6th, 2007, 09:27
Sounds like it could be some "mindless fun" 8). When were you thinking to run the game?

Garrette
July 6th, 2007, 10:09
I'll probably pop the game onto the calender sometime todat or tommorow, I'll put down a couple of times for everyone to pick from, but it might have to be Saturday evenings, possibly 7pm or later, and ending around 10-11pm, it depends on my work schedule. My times are all based on the Eastern time zones. It looks like theres enough interest to get a group together to play a test session, possibly sometime through the week.

sueil
July 7th, 2007, 05:52
Hey this sounds really interesting. Do you got room for another player? I'm free pretty much any day of the week so doesn't really matter to me what day we play.

valhallan
July 8th, 2007, 08:30
Hey can you toss down a link for the campaign calendar for RE when you make it? I don't see anything saying "Resident Evil" or "Umbrella" or anything on the calendar, but you might've named it something else so I want to be sure.

Belizan
July 8th, 2007, 09:31
I don't think it's on the calendar yet.

Garrette
July 8th, 2007, 17:41
https://www.fantasygrounds.com/calendar/index.xcp?id=187

Use that to head to the calender and sign up, some of the original people who have shown interest may be given slots over newcomers. This may or may not turn into a full campaign as this is going to be a proof of concept and trial run for Resident Evil over FGII. More information will be added soon. Rules will be based lightly on D20 modern, which I don't know all that well, unless all players have access to d20 Call of Cthulhu which is what the game was originally based off of. Players stand by for custom classes, items, and rules.

Belizan
July 21st, 2007, 02:01
Garrette, are we playing this weekend?