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Mephisto
February 26th, 2021, 22:00
Star Wars D20 3.5 Ed - Revised Rules
This ruleset is build for the Star Wars roleplaying game based on the d20 System used for the third edition of Dungeons & Dragons.

For Fantasy Grounds Unity, you can get the latest release from the Fantasy Grounds Forge (https://forge.fantasygrounds.com/shop/items/14/view). Subscribing to the forge will automatically update the ruleset when updates are released.

To install this ruleset manually, download (https://github.com/FGMephisto/FG_Star_Wars_D20_Ruleset) the "Star.Wars.D20.pak" file and copy it to the ruleset folder of Fantasy Grounds, located in your Fantasy Grounds data folder, e.g. ...\Fantasy Grounds Unity\Data\rulesets

Version History
Version v2021-08-02
* Updated the Party Sheet to use appropriate Knowledge Skills

Version v2021-04-21
* Created ruleset specific modifiers to be used for attack rolls
* Adjusted combat tracker for handling of health & wounds
* Various other little adjustments and tweaks

Version v2021-03-17
* Added "Speak Language" and "Read/Write Language" to skills. You can add these skills via their respective buttons.
* Renamed "Perform" skill to "Entertain" skill
* Remove "Points spent" from the PC skill tab
* Adjusted armor movement penalties to be based on "meters" instead of "feet".
* Adjusted encumbrance calculation
* Added "Class" to be a modifier for "Defense"
* Adjusted Combat Tracker to show relevant "Wound Points" and "Vitaliy" stats
* Adjusted "NPC" section to only show relevant stats (e.g. removing spells)
* Adjusted "Items" section to only show relevant stats
* Various other little adjustments and tweaks


Version v2021-03-08
* Bugfixes


Version v2021-02-26
* This ruleset is based on the standard DnD 3.5e ruleset. It features adjusted PC Character sheets as well as revamped graphics. It is inspired by the old Star Wars D20 ruleset offered here many years ago.

damned
March 2nd, 2021, 20:53
Well done Mephisto

mrgrey
June 2nd, 2021, 20:00
Very nice. Any chance of exporting the Wounds/Vitality rules out into an extension that can be used with the 3.5 rules? If not, that's fine; was just wondering since that's a change to the rules that the 3.5 unearthed arcana had rules for.

Mephisto
June 11th, 2021, 10:47
Sorry for my late response! This isn't really easy to accomplish as the whole damage mechanism is deeply rooted in a lot of files & mechanisms. Can you describe how the damage model for "Unearthed Arcana" works?

ChrisRevocateur
June 12th, 2021, 16:57
Sorry for my late response! This isn't really easy to accomplish as the whole damage mechanism is deeply rooted in a lot of files & mechanisms. Can you describe how the damage model for "Unearthed Arcana" works?

It's been a long time since I've looked at the UE Wound and Vitality system, and even longer since I've looked at the Revised d20 Star Wars rules, but if I remember right, I think they work essentially the same.
https://www.d20srd.org/srd/variant/adventuring/vitalityAndWoundPoints.htm

There's a link to the wound system from UE.

mrgrey
June 12th, 2021, 19:33
They work almost exactly the same; that's why I was wondering if it would be possible to extract into an extension. The only difference is that they removed negative wounds and added a saving throw, but to be honest, I'd be fine with it just using the Star Wars health system.