GerryWright
February 24th, 2021, 18:36
I am preparing an encounter for my players that occurs in a large storage barn. It has a second story additional storage area that is a 10 ft wide platform lining the interior walls of the barn, about 10 ft above ground. The central area of the barn is open, so the party will be able to see up onto the platform and fire missiles up onto it, except when they get close enough to it that the floor of the platform blocks line of sight. The platform is reached by a set of stairs. When the party first enters the barn, badniks on the platform begin firing crossbows at them.
There are a couple of ways to approach this, and I wonder which is the best for the Fantasy Grounds environment.
1. Make 2 separate maps for the barn interior and second story, laying them side by side. I am wondering how that would work for combat interactions happening between floors. How would I get a common grid for both maps?
2. Create another layer to overlay the second story on the first. Is there a way to block players from walking on the second level unless they first go up the stairs, and at the same time allow them to walk on the main floor underneath the platform? How would line of sight be handled?
There are a couple of ways to approach this, and I wonder which is the best for the Fantasy Grounds environment.
1. Make 2 separate maps for the barn interior and second story, laying them side by side. I am wondering how that would work for combat interactions happening between floors. How would I get a common grid for both maps?
2. Create another layer to overlay the second story on the first. Is there a way to block players from walking on the second level unless they first go up the stairs, and at the same time allow them to walk on the main floor underneath the platform? How would line of sight be handled?