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View Full Version : Most recent update caused RIP & status on enemy's to no longer show



Morganwolf
February 18th, 2021, 16:45
Using Unity 1e/2e ruleset. Most recent update caused RIP & status on enemy's to no longer show, Me and my players no longer get the RIP or status appearing on anyone regardless of damage done even though the function is set to on in our setup. The only way we know anyone is dead by hearing the death sound Syrinscape provides in audio for our game. Unfortunately this means as GM I have to click back and forth on each enemy in the combat tracker to even see health status of any kind which does delay game play. I even updated today's update and it did not fix that. Please help.

Thank you.

Zacchaeus
February 18th, 2021, 17:52
Make sure that you are testing in a new campaign without extensions.

And welcome to FG.

LordEntrails
February 18th, 2021, 17:53
I'm guessing this is a feature of an extension? Have you checked to see if the extensions you use work with the latest release? Or if their are updates to them you need?

Remember, community extensions are not automatically updated when you update FG. And it's up to the community developer to test and update their extensions as needed when FG updates.