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RaggedyJack
February 17th, 2021, 18:09
Hey all,

The new dice colour picker is excellent!

I noticed a bug and possible enhancements.

Bug: Setting the alpha colour of the dice also affects the alpha colour of the text (e.g. making the text unreadable)

Improvement: Tweaking the material to have a base texture (including alpha information) and a colour overlay so that "clear" dice still have darkness around the areas where they would in real life.

Is it possible to get access to an exported UnityBundle/AssetBundle of the dice? I'd be happy to tweak the materials in Unity within the constraints of whichever shader/material you are using (I am a Unity dev) and share it back.

Cheers and thanks for the awesome product!

Moon Wizard
February 17th, 2021, 18:13
I need to clip the alpha color. Alpha color is not technically supported by the dice system. We have some plans for dice customization in the future; but that's a later project.

Regards,
JPG

JohnD
February 17th, 2021, 20:22
I like the new interface. Great move.

RaggedyJack
February 18th, 2021, 08:24
Cool - thanks!

lostsanityreturned
February 19th, 2021, 21:11
I need to clip the alpha color. Alpha color is not technically supported by the dice system. We have some plans for dice customization in the future; but that's a later project.

Regards,
JPG

Any chance we can get a colour picker for the text too? it would go a long way towards a stopgap customisation tool.