PDA

View Full Version : Latest update has broke library



danlswanson
February 17th, 2021, 04:51
The latest Unity update has broken the library. I have turned all extensions off, started a new campaign, and am having multiple issues with the library. I'm running PF1 and PF2.

1) The list of menu items and their check boxes are no longer showing. So no way to select which menu items I want displayed.
2) NONE of my purchased content is showing up in Modules.
3) I checked my existing campaigns as well (PF1 and PF2) and am having the same issue.

gbhenderson
February 17th, 2021, 04:55
1) The list of menu items and their check boxes are no longer showing. So no way to select which menu items I want displayed.

They moved these to the preferences. Down at the bottom of the window, there's a sidebar button. Clicking it will bring up the boxes.

gbhenderson
February 17th, 2021, 05:02
I just checked my purchased modules and almost freaked a little. Looks like they added a page system to it instead of one long scrolling window.

danlswanson
February 17th, 2021, 05:03
I just checked my purchased modules and almost freaked a little. Looks like they added a page system to it instead of one long scrolling window.

I see that now. Thanks.

Roach
February 17th, 2021, 08:49
Problem for me is that they paginate at 10 modules, while I got the window set up to display 20... Looks as if these are all/the remainder of the selection, right? Look at the Page note at the bottom...
43825

TheDog
February 17th, 2021, 09:16
Yes it now paginates 10 modules to a page across 4 pages, I had it setup for 1 page with all the modules on it, please remove the 10 module limit.

Thanks for the use of the filters very helpful.

Zacchaeus
February 17th, 2021, 10:27
The paging of modules means that modules window loads much faster. This is an enhancement so it isn't going away. Not everyoe only has enough modules to fill one page and loading the module dialog used to take quite a while; now it is instant. You can use the search facility to find the module you want iff that is easier for you than clicking the next button.

TheDog
February 17th, 2021, 11:02
I have 39 modules now across 4 pages, where I had 1 page, I never thought the loading of the modules page was a problem.

I guess other users/developers will have a lot more, maybe the 10 limit could be increased, say to 20ish?

Zacchaeus
February 17th, 2021, 12:03
Yes, you have relatively few modules. You would notice it a lot more when you have 22 pages of them.

Jiminimonka
February 17th, 2021, 14:01
I have 39 modules now across 4 pages, where I had 1 page, I never thought the loading of the modules page was a problem.

I guess other users/developers will have a lot more, maybe the 10 limit could be increased, say to 20ish?

I have 18 pages to go thru. Search was helpful before, now its even more helpful and easier to find the module I am looking for.

SmackDaddy
February 17th, 2021, 17:13
Yes, you have relatively few modules. You would notice it a lot more when you have 22 pages of them.

Indeed (20 here) and it would be helpful to have an option to increase that limit if we so choose -- i.e. if we wanted it to allow 20 or 40 per screen, we should be able to have that option while the default could stay at 10. Maybe someone will end up writing an extension for this eventually. Overall, I do appreciate the improvements brought with the latest update.... just providing feedback in hopes it can be improved further.

ddavison
February 17th, 2021, 17:14
I put in a ticket to update it to use dynamic page sizes, like we have in the Assets window. That should fix the issue IMO.

SmackDaddy
February 17th, 2021, 17:32
I put in a ticket to update it to use dynamic page sizes, like we have in the Assets window. That should fix the issue IMO.

Sounds good, thank you!

TheDog
February 17th, 2021, 17:38
Thanks!!!

Zaister
February 17th, 2021, 18:22
10 items per page is a weird number because it doesn't divide well into the grid. Resizing the window for 2x5 or 5x2 makes it woo wide or too high. I'd think 12 would be a much better number, it divides a lot better into 3x4 or 4x3.

deer_buster
February 17th, 2021, 18:40
I put in a ticket to update it to use dynamic page sizes, like we have in the Assets window. That should fix the issue IMO.

Thanks for the quick response and sensible solution to the issue

spoonhead
February 17th, 2021, 18:46
I put in a ticket to update it to use dynamic page sizes, like we have in the Assets window. That should fix the issue IMO.

Brilliant. I currently have 56 pages to click through.

Moon Wizard
February 17th, 2021, 19:13
https://www.fantasygrounds.com/forums/showthread.php?66132-Ruleset-filter-broke-usability-of-Savage-Worlds-Deluxe-Adventure-Edition-content&p=579332&viewfull=1#post579332

Regards,
JPG