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View Full Version : Have things speeded up since the new release of FGU 5E?



SilentRuin
February 17th, 2021, 02:24
I did port all my stuff to the new non deprecated functionality. But I'm not sure if its my imagination or not that things seem faster when they load and display?

Is this possible?

Moon Wizard
February 17th, 2021, 03:17
It's very possible; but not necessarily objectively measured. One of the changes I pushed hard across multiple rulesets is to use some of the new functionality I've been adding to reduce API calls. Less calls means less marshalling between scripts and main app means less overhead.

Regards,
JPG

SilentRuin
February 17th, 2021, 03:23
Well when I bring up a project that uses my combat groups with about 200 in CT DB but only about 8 displayed in host CT it used to initially take about 10 sec to come up the first time - now it’s like 2 -3 sec. And when I display a group of 20 CT entries at once on CT it’s also a lot faster. Just FYI