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Kelrugem
February 10th, 2021, 18:58
Hi :)

On Discord Blackbot found that the total of a high number of d2 is strange: Roll for example /die 4000d2, and observe that the total is mostly around 4030, so, just slightly above the minimum of 4000. The average is 6000 for such a roll, and should normally peak around that most of the time

Other types of dice I tested looks okay in that regard, but it is very strange that the total is always extremely low for that :) Since just 60 or so are displayed physically, it might be a problem with the random table behind d2 (and so not so important probably, but I thought I forward the report) :)

Best,

Kelrugem

Kelrugem
February 10th, 2021, 19:16
It looks like that all the d2 of the random table only roll a 1; because 60 dice are rolled physically and they seem to behave normal, averaging at 30. That may explain why I always get something around 4030 :)

Moon Wizard
February 15th, 2021, 03:08
Thanks for reporting. Yes, there is an issue with the randomized results of d2 and d3 in CoreRPG-derived rulesets when the number of dice greater than 60. (Basically, client is generating random results for pure d#; but d2/d3 custom scripts are expecting d6 model to be used.) I have a fix queued for the next release; but it may be a little while yet.

Regards,
JPG

Kelrugem
February 15th, 2021, 11:28
Thanks for reporting. Yes, there is an issue with the randomized results of d2 and d3 in CoreRPG-derived rulesets when the number of dice greater than 60. (Basically, client is generating random results for pure d#; but d2/d3 custom scripts are expecting d6 model to be used.) I have a fix queued for the next release; but it may be a little while yet.

Regards,
JPG

ah, I see :) Thank you :)