NickT
February 2nd, 2021, 21:49
If I toggle race on a NPC record I can effectively put a random factor onto the stat blocks by giving the formula for calculating the final value for the appropriate stat.
Is there any way I can similarly add a random element to the selected skills for the NPC, by putting in a formula i.e. Persuade [1d10+20]
NickT
Is there any way I can similarly add a random element to the selected skills for the NPC, by putting in a formula i.e. Persuade [1d10+20]
NickT