RobboNJ69
February 2nd, 2021, 06:11
Been learning FGU and so far so good! Great system. I have some general questions on how the Images/Assets/Tokens/etc. affect the system resources. By "system resources" I mean the overall combination of: loading time/CPU/memory/bandwidth, etc.
Files in the "Image & Maps" window...
Am I correct that these are loaded and therefore using resources?
Do they affect the player's resources only when individually shared with the players?
Assets
At what point are assets using resources?
Are Asset Packs handled differently than locally loaded assets?
How about the images in the "Data" folder? (Pulling from the top-level "Images" folder, not the campaign images folders.)
Basically, can I load up the Assets with bunches of images as long as I don't bring them into the campaign "Images & Maps"? Or does FGU have to work to load everything in Assets?
Tokens
Do the files in the Main Tokens folder use system resources just sitting there?
What is the difference between using the /Campaigns/Tokens folder and the main Tokens Folder?
I saw somewhere that they only use resources when they come into play, but that contradicts the warning about having too many tokens. Or is that referring to the /Campaign/Tokens, not the main folder? Is this even an issue in FGU?
How many are too many? Is it based on the number of files or the individual file size or the total token folder size? If it matters: the tokens I use are scaled down to 200x200 and then compressed using tinypng.com to under 100kb each.
Maps
Is there still a size limit based on the pixel dimensions of the map ( I think 4000x4000 was stated as an upper limit)? Or is it now based on the filesize? What are the limits?
Portraits
How do you delete all the default portrait sets?
Extra Rulesets
We play Pathfinder 1E. Do the 3.5 and 5E rulesets add to the weight to the game in terms of system resources?
Thank you in advance for any input you have.
Files in the "Image & Maps" window...
Am I correct that these are loaded and therefore using resources?
Do they affect the player's resources only when individually shared with the players?
Assets
At what point are assets using resources?
Are Asset Packs handled differently than locally loaded assets?
How about the images in the "Data" folder? (Pulling from the top-level "Images" folder, not the campaign images folders.)
Basically, can I load up the Assets with bunches of images as long as I don't bring them into the campaign "Images & Maps"? Or does FGU have to work to load everything in Assets?
Tokens
Do the files in the Main Tokens folder use system resources just sitting there?
What is the difference between using the /Campaigns/Tokens folder and the main Tokens Folder?
I saw somewhere that they only use resources when they come into play, but that contradicts the warning about having too many tokens. Or is that referring to the /Campaign/Tokens, not the main folder? Is this even an issue in FGU?
How many are too many? Is it based on the number of files or the individual file size or the total token folder size? If it matters: the tokens I use are scaled down to 200x200 and then compressed using tinypng.com to under 100kb each.
Maps
Is there still a size limit based on the pixel dimensions of the map ( I think 4000x4000 was stated as an upper limit)? Or is it now based on the filesize? What are the limits?
Portraits
How do you delete all the default portrait sets?
Extra Rulesets
We play Pathfinder 1E. Do the 3.5 and 5E rulesets add to the weight to the game in terms of system resources?
Thank you in advance for any input you have.