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View Full Version : Rick and Morty vs D&D: Weekday 4-8pm Central. Start time Flexible



Fermion
January 31st, 2021, 23:57
The Lost Dungeon of Rickedness: Big Rick Energy
When: 4pm-8pm Central, Monday Tuesday or Thursday. TBD.
# of Players: 4-5
FG Unity License Required: Demo
Player Experience: new to FG or D&D are welcome.
Campaign Level: 1th - 3th. (2 or 3 sessions)
Level Progression: Mile Stones (LvL 2 at 1/3 of the way through the dungeon and lvl 3 at 3/4 of the way)
Setting: Wubba Lubba dub dub!
Character Creation: (We not making characters during the session, you can bring your own lvl 1 or use one of the pre-mades from the adventurer)
Attribute: Point Buy.
Classes: All classes and Subclasses from PHB, DMG, SCAG, XANA, TASHA
Races: All races from PHB, DMG, MTF, VOLO, SCAG.
Backgrounds: All backgrounds from PHB, SCAB, XANA, CoS, ToA, SKT
Starting Equipment: Class + Background Equipment
Alignment: Any, if you all kill each other and I'm laughing its fine.

About the DM: Doesn't really matter. I'll be reading from the book and getting drunk. Cursing abound.

Post bellow what weekday best works for you. Monday, Tuesday or Thursday. Start and end time is flexible +/- 1 hour