View Full Version : Add Proficiency Modifier to damage in a Spell
Ruffie
January 30th, 2021, 21:10
Basically the title, how do i add the proficiency modifier as an effect, or a least the wording for it, so when my player do an attack the proficiency modifier adds to the damage roll in the next action.(Genie's Wrath in TCE)
43354
Something like this, is it possible or i have to modify the damage every time my player gets a higher proficiency?
If there's any grammatical mistake, English is not my first language.
Zacchaeus
January 30th, 2021, 21:17
DMG:[PRF] set to self and expire on next roll.
See the wiki for more on using PCTags in effects https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996642031/5E+Effects+for+Advanced+Automation#PC-Specific-Notes
LegacyOfLokk
March 30th, 2021, 22:34
Hey @Zacchaeus, thanks so much for this – very helpful!
Is there a way for this to be applied to the first damage roll you make each round without having to manually apply it each time? It applies to any attack but only once per round. Having to remember to activate it each round would be a bit tedious – if there’s a way to automate that I’d be very grateful to know.
Zacchaeus
March 30th, 2021, 22:38
Alas no. You’ll have to apply it when needed.
LegacyOfLokk
March 31st, 2021, 02:52
All good, I appreciate the swift response.
Mattkilt
August 6th, 2021, 18:31
I am trying to code an item with "RESIST: [PRF] slashing,bludgeoning,piercing", but it will not do it. I can get the effect to work if I replace the [PRF] with a number manually, but I don't wanna do that.
Moon Wizard
August 6th, 2021, 19:47
The effects system does not dynamically read the values from the character sheet; since this causes a performance hit by forcing every effect to be checked for lookups and then performing those lookups.
If you set up the effect on the PC sheet, then it will be correct when applying from the PC sheet to the Combat Tracker. But, the effect will need to be edited or re-added if the proficiency bonus changes.
Regards,
JPG
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