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ccatterson
January 21st, 2021, 12:38
Good Morning Everyone:

I am currently using the Icewind Dale Rime of the Frostmaiden module for Fantasy Grounds Unity in 5th edition.
The problem I am having is with combat. When it comes time for my NPCs to "roll" damage, FGU is only using the "average" dice roll + modifiers and not actually rolling the dice (for example 1d8+3 damage will ALWAYS result in 4+3=7 damage, everytime). If I click-drag the damage dice and roll them into the chat window, it will still use the "average" result, followed by rolling the dice and ignoring the result.

Is there a setting or function that I am missing here? How do I get FGU to actually "roll" the damage?
I have included a screenshot.
43092
Thank you

Atreides Ghola
January 21st, 2021, 13:22
You can adjust that in the Options:

43095

ccatterson
January 21st, 2021, 13:25
Excellent! I knew it must have been something simple that I missed. -- Thank you!

ccatterson
January 21st, 2021, 13:49
Excellent! I knew it must have been something simple that I missed. -- Thank you!