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View Full Version : Release Updates for January 19th, 2021



lokiare
January 19th, 2021, 20:25
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

The following products have been updated:


FG Theme - Gothic (Generic Add-ons)

[Fixed] Desktop elements being displayed over the hotkey bar at lower resolutions
[Fixed] Auto adjustment of the 'head' image to the center of the desktop


FG Theme - Futuristic (Generic Add-ons)

[Fixed] Font color in certain rulesets
[Added] Missing icons from certain rulesets
Some images sizes to work more consistently across multiple rulesets


[U]2E Ruleset (2E Compatible)

[Fixed] MR with additional parameters was not being checked properly.
[Fixed] Oddly named effects on entries in CT would cause console log alerts.
[Fixed] Export NPC option no longer gives console error.
[Fixed] Heal from DM Combat Tracker no longer gives console error.


Deadlands Lost Colony: A Billion Miles from Home! (Savage Worlds Adventure Edition)

[Fixed] Pregen PCs corruption


Savage Worlds Adventure Edition (Savage Worlds)

[Fixed] Script error when using Benny to draw Action Cards. Fixed
[Fixed] Invulnerability and Immunity effects missing from special abilities. Fixed
[Fixed] Only torso armor should affect Toughness. Fixed
[Fixed] FGU dogfights distance calculation is broken. Fixed


Deep Magic (5E Compatible)

[Fixed] Missing information in Cleric-Mountain Domain
[Added] Errata supplied by Publisher


Beasts & Barbarians Steel Edition GM Guide (Savage Worlds)

[Added] Campaign Setup support


Empire of the Ghouls (5E Compatible)

[Fixed] All maps resized to fit 4 million pixel limit in FGC
[Added] FGU Occluders


Pathfinder RPG - Ultimate Equipment (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Missing rollable tables for most of the tables
[Added] Potions, Scrolls, and Wands (items) for the rollable tables


Pathfinder RPG - Skull & Shackles AP 1: The Wormwood Mutiny (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Console error when removing non friendly NPCs from CT


Remarkable Shops (Generic Add-ons)

[Fixed] Incorrectly displaying characters in the body of the text


Remarkable Inns & Their Drinks (Generic Add-ons)

[Fixed] Incorrectly displaying characters in the body of the text


Deadlands Noir - Player's Guide (Savage Worlds)

[Fixed] Frame errors in Unity
[Added] Asset button icons for Unity


Pathfinder 2 RPG - Age of Ashes AP 3: Tomorrow Must Burn (Pathfinder 2.0)

[Fixed] Elite creatures had too many hp
[Fixed] Hags missing their coven spells


Pathfinder Chronicles: Guide to Korvosa (Pathfinder RPG and D&D 3.5/ OGL)

Corrected font compatibility for FGU.


[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)

[Fixed] Script error if spell manifestation field is empty and 'Chat: Show spell manifestation' option is enabled.


D&D Monster Manual (D&D fifth edition)

[Fixed] Gladiator stat block
[Fixed] Empyrean stat block
[Fixed] Marilith stat block

Moon Wizard
January 19th, 2021, 23:16
Savage Worlds modules (beginning with S2P product code)

[Fixed] Encoding issues causing undisplayable characters in FGU.

lokiare
January 21st, 2021, 19:16
Hotfixes

Vaesen - Nordic Horror Roleplaying (Vaesen)

[Updated] Life Path page moved to Chapter 2 in Player's reference manual
[Fixed] Effects from Combat Tracker are now properly applied to Active Equipment rolls
[Fixed] UNITY - Fast action marker for PCs can now be toggled properly in the Combat Tracker by the GM
[Fixed] UNITY - Physical and Mental toughness can be interactively updated for NPCs class of actors from the CT link boxes without the need to open the NPC sheet
[Fixed] Mental Toughness (MC in CT) is not properly decreased when GM clicks "Stress Opponent" maneuver
[Fixed] Console warning for unused frames fixed
[Fixed] Script error related to turn/round rotation
[Updated] Assets/Tokens/Library button replaced with more readable variant
[Fixed] Typos and encoding issues in Player and GM modules corrected

Moon Wizard
January 21st, 2021, 22:43
Included Calendar module

[Fixed] Barovian calendar month order incorrect. Fixed.

lokiare
January 22nd, 2021, 16:57
Hotfixes

Starfinder RPG - Deck of Many Worlds (Starfinder)

[Fixed] Console errors while loading FGU.
[Fixed] Console errors when opening DoMW window.
[Added] Fixed issue where SFLocations extension was not installing during Update.

lokiare
January 25th, 2021, 16:52
Hotfixes

Starfinder RPG - Deck of Many Worlds (Starfinder)

[Fixed] Corrected Reference Manual not showing information in FGU.