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View Full Version : Are multiple localhost connections available in FGU?



Minty23185Fresh
January 13th, 2021, 18:54
While developing and troubleshooting extensions, once in a while I need to connect multiple clients to the host instance. In FGC that was easily accomplished with aliasing using differing "Usernames" for each localhost connection. Aliasing doesn't seem to be supported in FGU. If I try to connect multiple times (with my login name) I get a License Conflict error. I only have the standard FGU license, but I doubt an ultimate license would resolve my problem because I would still be trying to connect with the same username.

Trenloe
January 13th, 2021, 18:59
Connecting multiple localhost instances in FGC was possible but not supported and not recommended as there would be more than one player instance accessing (writing/reading) to the player cache files and so could product unpredictable behavior. In FGU the ability has specifically been blocked to avoid any such problems.

Minty23185Fresh
January 13th, 2021, 19:09
Thank you Trenloe