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Aedyn
January 2nd, 2021, 16:49
Hi all,

I am shortly going to be starting up my first FG based PF1 game, and I'm wondering if there is a module available that includes effects coding for class abilities. we're keeping it pretty basic for the first attempt in FG, so we're using the Core Rules, the APG, the ACG and UM (one player wanted to be a magus so we added that book too).

Since some of the players are brand new to PF1 I would like to make things as easy as possible for them, hence a desire to include effects coding for class abilities.

I've found a few modules that cover class stuff, but they don't seem to include effects coding.

Any/all suggestions or recommendations gratefully received. :)

Thanks!

Ckorik
January 2nd, 2021, 17:22
https://www.fantasygrounds.com/forums/showthread.php?50404-Class-and-Archetype-Module


Not only does this have every combo possible - but the abilities are actually listed in abilities unlike the rulebooks (for whatever reason - didn't do that).

That means you can find them and add them to a character on your own. I know that it has a ton of stuff you don't want to play - however your choice is hand code - or hand validate - I'd use the module and hand validate options picked are from sources you allow.

*2nd edit*

If you mean the stuff that works with automation - the best one out there is this: https://www.fantasygrounds.com/forums/showthread.php?24443-PFRPG-Action-Library
It's not 100% complete. It has enough in it that you can usually use it as an example to do what you need anyway.

This is also a good source: https://www.fantasygrounds.com/forums/showthread.php?18006-Effects-library&p=201247&viewfull=1#post201247

tahl_liadon
January 2nd, 2021, 19:35
.
good resources mentioned above by @ckorik.

if you need even more scripted effects, review this post (https://www.fantasygrounds.com/forums/showthread.php?63037-gm-tool-recurring-effects-monsters-and-(n)pc-abilities-(spoiler-alert)&p=551686#post551686).

Aedyn
January 2nd, 2021, 21:38
The Action Library sounds like exactly what I was looking for - thanks!