Korav
January 1st, 2021, 16:11
So I use FGU in Windowed mode across multiple monitors. Recently I de-cluttered and re-wired my desk, in which I guess I switched the monitor ports or desktop configuration in some way. The effect of this is that FGU is always starting on the second monitor (on the right) stretching further right off the screen. This exacerbates several UI related problems that I am wondering if there are solutions to.
1) Every time I start FGU I need to drag it back to the first monitor. Also the Window position shifts ever so slightly (moving seemingly 1-2 pixels down and to the right). Is there a way to set the Window Size and position manually through a configuration file of some sort?
1a) Every time there an update, the Window Size and position seems to reset... at which point if I don't resize it prior to starting the game I need to reposition all of my in game windows again (described below).
2) Is there a way to pin the location and size of the various UI elements inside the game? Meaning NPCs always open in a specific location with a specific size? I've been using the "Single Window" extension and it somewhat accomplishes this... but it still has some issues and causes other complications. (e.g. Open NPC 123, size and place the window. Close NPC 123, open NPC XYZ and it needs resized and moved).
These honestly are not difficult to work through but they are definitely tedious after a while and take away from the overall usability/UX of the application. And god forbid things lag a bit and you accidentally resize the window, then everything is messed up in the middle of the game. This can throw a serious monkey wrench when it happens in the middle of a tense encounter and derail an exciting experience as I struggle to get things moved around and accessible again.
1) Every time I start FGU I need to drag it back to the first monitor. Also the Window position shifts ever so slightly (moving seemingly 1-2 pixels down and to the right). Is there a way to set the Window Size and position manually through a configuration file of some sort?
1a) Every time there an update, the Window Size and position seems to reset... at which point if I don't resize it prior to starting the game I need to reposition all of my in game windows again (described below).
2) Is there a way to pin the location and size of the various UI elements inside the game? Meaning NPCs always open in a specific location with a specific size? I've been using the "Single Window" extension and it somewhat accomplishes this... but it still has some issues and causes other complications. (e.g. Open NPC 123, size and place the window. Close NPC 123, open NPC XYZ and it needs resized and moved).
These honestly are not difficult to work through but they are definitely tedious after a while and take away from the overall usability/UX of the application. And god forbid things lag a bit and you accidentally resize the window, then everything is messed up in the middle of the game. This can throw a serious monkey wrench when it happens in the middle of a tense encounter and derail an exciting experience as I struggle to get things moved around and accessible again.