PDA

View Full Version : Module not showing up



IzzyHeal
December 28th, 2020, 22:05
Hello, im sure something like this has been asked, however, I have successfully added one premade campaign module but when I follow the same process for other modules they do not show up in the library. any tips or tricks would be greatly appreciated

LordEntrails
December 28th, 2020, 22:17
Welcome :)

What modules? Some third party modules that were created for FGC will not show up in FGU because the wrong type of file compression was used. In those cases you can rename the .mod to .zip, uncompress them, then re-zip them (contents, NOT the folder) using basic Zip compression and then rename to .mod and they will work.

But, it could also be a ruleset compatibility issue, or other things. Please provide more detail, and even screen shots as appropriate so we can give you more precise answers.

IzzyHeal
December 28th, 2020, 22:59
the files were from the thread of community modules for 5e. I just tried what you instructed to fix file compression and it is still not there. The exact file that I'm using comes from here: https://www.fantasygrounds.com/forums/showthread.php?45650-Free-5e-Adventure-Module-Towers-of-Night-a-1st-Level-World-of-Farland-Adventure

Sulimo
December 29th, 2020, 01:29
I tried it, and it does not work for me either.

Looks like something wrong with the module itself.

There are a number of duplicate file names (not even sure how the creator managed that). I don't know if that is the issue, or if there is some other problem.

I did unzip/re-zip the file without the duplicates and it does work, however, it could be because the original creator used something else to zip them up as well.

If the original creator is available (post in the thread about the issue), then hopefully s/he can resolve the issue.

damned
December 29th, 2020, 02:56
I have fixed it...