jedorian
December 23rd, 2020, 18:57
I am currently looking for more players to join my group. 2 more would be good, even more than that would be better. I would welcome the opportunity to run more than 1 group should I get enough people, so that I can have a rotating game to host.
The campaign is a unique world, not set in Golarion or other D&D worlds. This is a HEAVILY modified conversion of the old 3.0 modules, used together to create a story set around a group of PCs who used to be gods.
The characters retain only a small fraction of their divine power and have been reduced to quasideity status, their memories broken, and forced into a world of horror and darkness trying to reclaim what was lost while interacting with the regular folks struggling to survive. The game is balanced between action and roleplay, though some stretches of the content do involve dungeon delving.
Campaign Difficulty: HARD
My only advice to players in this respect is to think before you act and work as a team.
There is opportunity to deeply affect the lives of mortals here, be it for good or evil, and to eventually reshape this world to one of your own design.
The Pathfinder 1e ruleset is being used for this, which includes all the information for classes and abilities that can be found on the PFSRD, but not anything from specific settings (i.e. traits and AP specific equipment). There is a significant amount of information of my own design put into this, and I encourage anyone who wants to join to take a close look at what is there before choosing to ignore it. The divine system in particular is integral to gameplay. I will provide a link to my google drive for those files.
The game begins at 1st level and will cap at level 30. The divine abilities are similar to mythic rules, but the Mythic Adventures material is not being used.
This is being run on Unity and I have the ultimate license for it. Discord will be used for voice chat and general discussions/alerts about the game.
Game day will be Friday, evening. Start time will be 5 pm PST (UTC-8), and will be kept to about a 3-4 hour stretch. Second game day is Saturday, starting at 6 pm PST and runs ~4 hours, sometimes longer.
Knowledge of this ruleset is unnecessary, I don't mind teaching new players. That goes the same for those new to the FG program.
The campaign is a unique world, not set in Golarion or other D&D worlds. This is a HEAVILY modified conversion of the old 3.0 modules, used together to create a story set around a group of PCs who used to be gods.
The characters retain only a small fraction of their divine power and have been reduced to quasideity status, their memories broken, and forced into a world of horror and darkness trying to reclaim what was lost while interacting with the regular folks struggling to survive. The game is balanced between action and roleplay, though some stretches of the content do involve dungeon delving.
Campaign Difficulty: HARD
My only advice to players in this respect is to think before you act and work as a team.
There is opportunity to deeply affect the lives of mortals here, be it for good or evil, and to eventually reshape this world to one of your own design.
The Pathfinder 1e ruleset is being used for this, which includes all the information for classes and abilities that can be found on the PFSRD, but not anything from specific settings (i.e. traits and AP specific equipment). There is a significant amount of information of my own design put into this, and I encourage anyone who wants to join to take a close look at what is there before choosing to ignore it. The divine system in particular is integral to gameplay. I will provide a link to my google drive for those files.
The game begins at 1st level and will cap at level 30. The divine abilities are similar to mythic rules, but the Mythic Adventures material is not being used.
This is being run on Unity and I have the ultimate license for it. Discord will be used for voice chat and general discussions/alerts about the game.
Game day will be Friday, evening. Start time will be 5 pm PST (UTC-8), and will be kept to about a 3-4 hour stretch. Second game day is Saturday, starting at 6 pm PST and runs ~4 hours, sometimes longer.
Knowledge of this ruleset is unnecessary, I don't mind teaching new players. That goes the same for those new to the FG program.