View Full Version : Deleting LOS points changes LOS type
darrenan
December 22nd, 2020, 20:28
1. Open map
2. Enter LOS mode
3. Select Terrain and Rectangle
4. Draw two intersecting rectangles.
5. Delete two points hanging off the end.
6. Lines changes from Terrain to Wall!!
Images:
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darrenan
December 22nd, 2020, 20:33
Seems to happen with simple intersecting lines as well. Really hampers the ability to do anything with the Terrain LOS type.
Does this have something to do with Terrain always needing to be an enclosed shape?
Zacchaeus
December 22nd, 2020, 20:43
Interesting. I can replicate this. You don't need to have intersecting rectangles - a single line will do and even if you just delete one point on the rectangle it also does this.
Zacchaeus
December 22nd, 2020, 20:45
Seems to happen with simple intersecting lines as well. Really hampers the ability to do anything with the Terrain LOS type.
Does this have something to do with Terrain always needing to be an enclosed shape?
No, I'm pretty sure this has been introduced recently - although admittedly I can't really remember drawing terrain on top of each other (since it doesn't make sense to do so).
But here's another screenshot of a scenario where you would want to just delete the one point and leave the other lines correctly snapped to another line. Deleting that one point has the same effect.
darrenan
December 22nd, 2020, 20:48
The general recommendation I've seen is to do overlapping shapes then trim to ensure that there are no gaps between points. You can sort of see from my images that I'm trying to lay out a big hedge maze where the shrubs all 'Terrain' type. So doing the overlap then trim approach makes perfect sense.
darrenan
December 22nd, 2020, 21:19
It's happening with doors too. Overlapping a door over a section of wall, then trimming the excess door points will also cause the door to turn into a wall.
Moon Wizard
December 22nd, 2020, 21:58
I've filed the issue with Carl, but he is away on holiday until the new year.
Thanks,
JPG
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