Milmoor
December 20th, 2020, 20:09
What will slow down the loading of FGC for the clients?
- my normal campaign: connecting a local client takes 38 seconds
- new speedtest campaign: connecting a local client takes 20 seconds
The same extensions. The modules are about the same, getting those quite the same is a bit harder, but it will be close. Less characters, and less story in the speedtest campaign. I've been playing for about a year, so there will be DM's with far more material. Less shared maps/images/items etc. in the test campaign, but all data should be cached. I did time multiple times.
The machine is a A300 with a 3200G, and the campaign on a NVME SSD. That should do just fine.
Edit: also tested with a new campaign with only the MOTD extension and the DMG plus PHB: 20 seconds. So it's not the extensions or the loaded modules.
- my normal campaign: connecting a local client takes 38 seconds
- new speedtest campaign: connecting a local client takes 20 seconds
The same extensions. The modules are about the same, getting those quite the same is a bit harder, but it will be close. Less characters, and less story in the speedtest campaign. I've been playing for about a year, so there will be DM's with far more material. Less shared maps/images/items etc. in the test campaign, but all data should be cached. I did time multiple times.
The machine is a A300 with a 3200G, and the campaign on a NVME SSD. That should do just fine.
Edit: also tested with a new campaign with only the MOTD extension and the DMG plus PHB: 20 seconds. So it's not the extensions or the loaded modules.