RevenantBob
December 20th, 2020, 16:54
I see a seam appearing on images when using large images for maps.
I imagine it has to do with image sizes. Probably has to split single images into multiple textures to stay within texture unit size on video card. I am using a 3306x3306 map in this case and the lines are not on the original image.
It's not a game breaking bug obviously, but it is distracting.
I am on Windows 10, latest public release as of this post for Fantasy Grounds, and I have 1060 Nvidia card if that's need-to-know.
I imagine it has to do with image sizes. Probably has to split single images into multiple textures to stay within texture unit size on video card. I am using a 3306x3306 map in this case and the lines are not on the original image.
It's not a game breaking bug obviously, but it is distracting.
I am on Windows 10, latest public release as of this post for Fantasy Grounds, and I have 1060 Nvidia card if that's need-to-know.