ransolot
December 19th, 2020, 05:17
Ok, so here is a module I made for Swords and Wizardry in MoreCore. This is not the complete book, this is just all of the mechanical side of the book. Included is classes, races, all items and all tables. There are a few things to note with how this module was put together, because it was made with MoreCore:
-Copyright notice can be found in the "Story" section
-All spells were created in "Items". There is no "Spells" section in MoreCore, so this was the only way I could think to do it.
-When looking for items, it's best to use from the sidebar and not from the library page. When using from the sidebar, you can separate by category.
-All NPC's Armor Class that was put in under the "main" tab shows the Ascending Armor Class
-In the main tab of the NPC's, in the "CT Rolls" section, there are clickable buttons for Hit Points and Saving Throws. This way you can random roll HP's once they are in the in the Combat Tracker. Note
on this- Monsters with different Challenge Levels and HD have different rolls for each category. There are Saving Throws to match these numbers as well. Also note that these monsters do not have the
modifier on the attack roll
-Be sure to check the "notes" section of the tables. Some tables were created without the use of automation roll. This was on the tables that have multiple columns. Many/most tables have the
automation built in where I could do it
-As of now, all magic items are just input and do not have the ID ability. I may do this later
If you notice any errors or have any feedback, please be sure to comment here. I hope you enjoy it!
https://drive.google.com/drive/folders/1yNcSCQmFEZvnJpDLMnG8Zc_VLh6-c_RF?usp=sharing
Original Post: So, I made a module for Swords and Wizardry in MoreCore (Not a full book, just all classes, spells, monsters, items and tables) and wondered if it was something I could put here for free since we can all get the ruleset for free from Frog God Games? I'd love to be able to get this out to everyone (since I know some folks have been asking about it) but want to make sure I'm not doing any bad copyright stuff
-Copyright notice can be found in the "Story" section
-All spells were created in "Items". There is no "Spells" section in MoreCore, so this was the only way I could think to do it.
-When looking for items, it's best to use from the sidebar and not from the library page. When using from the sidebar, you can separate by category.
-All NPC's Armor Class that was put in under the "main" tab shows the Ascending Armor Class
-In the main tab of the NPC's, in the "CT Rolls" section, there are clickable buttons for Hit Points and Saving Throws. This way you can random roll HP's once they are in the in the Combat Tracker. Note
on this- Monsters with different Challenge Levels and HD have different rolls for each category. There are Saving Throws to match these numbers as well. Also note that these monsters do not have the
modifier on the attack roll
-Be sure to check the "notes" section of the tables. Some tables were created without the use of automation roll. This was on the tables that have multiple columns. Many/most tables have the
automation built in where I could do it
-As of now, all magic items are just input and do not have the ID ability. I may do this later
If you notice any errors or have any feedback, please be sure to comment here. I hope you enjoy it!
https://drive.google.com/drive/folders/1yNcSCQmFEZvnJpDLMnG8Zc_VLh6-c_RF?usp=sharing
Original Post: So, I made a module for Swords and Wizardry in MoreCore (Not a full book, just all classes, spells, monsters, items and tables) and wondered if it was something I could put here for free since we can all get the ruleset for free from Frog God Games? I'd love to be able to get this out to everyone (since I know some folks have been asking about it) but want to make sure I'm not doing any bad copyright stuff