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WinterSoldier7
December 18th, 2020, 19:35
Hopefully I'm in the correct forum for this...

I have created a square window, much the same way as I would a door, and I've set it to closed.

However, when I pop a token down to check this the window is completely see-through.

Am I missing something simple to make this work? I have done this before without any issues so I've either completely forgotten how this works or I've bumped into a bug.

Any help appreciated

Zacchaeus
December 18th, 2020, 19:38
Windows are see through (they are windows). When you set it to closed it blocks movement, when it is open it doesn't block movement. Windows don't block LoS.

WinterSoldier7
December 18th, 2020, 19:39
I knew it was going to be something as simple as that. :p

Thank you, Zacchaeus!

LordEntrails
December 18th, 2020, 20:48
Maybe the effect you are looking for is a pit?

WinterSoldier7
December 18th, 2020, 23:21
What I was trying to do was have a window with curtains, where reaching them and opening them would affect vampire enemies. So, I wanted them closed and openable... but of course that's the same functionality as a door really.

LordEntrails
December 19th, 2020, 01:19
Maybe a door and a window so you can open the door and leave the window closed.