View Full Version : cumulate dice formula
Engelmann
December 16th, 2020, 09:20
Is there a way to cumulate /die 1d100l5 and /die 1d100e95 ?
Moon Wizard
December 16th, 2020, 20:45
Not currently. The dice formulas currently do not handle multiple rolling modes per dice; and will need to be enhanced to support.
Regards,
JPG
Engelmann
December 16th, 2020, 23:29
Thanks for the answer.
Is it possible to add a modifier to a preset formula like /die 1d100e95 ?
Is it still impossible for a GM to setup a modifier to a player roll ?
Regards
Cajus
damned
December 17th, 2020, 00:10
Yes to modifier.
Either add it to string or add it via Modifier box.
Yes. You cannot add modifier to another player.
Engelmann
December 17th, 2020, 07:43
Hi Damian,
Thanks for your answers.
For the player typing in the string is too long, they're not coder. I'd rather prefer to handle it by a single click.
I'm using MoreCore as you may remember so you're the man to help me on this.
For the Modifier box, I don't understand how to make it work with a /die 1d100e95 function.I tried all king of things but none is working. Either the "e95" is ignored or it is the Modifier that isn't applied.
I tried this : /die 1d100e95+(p1) in Param Formula but it is rejected because it seems that the explode (e95) isn't recognized by the system saying Usage: /die [dice] [description].
What did I miss?
Regards
damned
December 17th, 2020, 13:03
Yes - you should always be using the MoreCore sheets to roll and not typing stuff in.
/die 1d100e will only work with FGU and not with FGC - the new dice mechanics in CoreRPG were never deployed to FGC.
Finally are you running the latest build of MoreCore?
Engelmann
December 17th, 2020, 15:13
I'm using a up to date FGU and MoreCore Version 1.60 released 2021019.
/die 1d100e is working typed in as function in the chat but I can't use it elsewhere.
damned
December 17th, 2020, 20:58
Please see it working here on my screen -
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=42098
42098
Engelmann
December 17th, 2020, 23:53
Ok. Something was corrupted. I had to manually delete MoreCore.pak and replace it by a new one. Now it works fine.
By the way, how could I enlarge the p1, p2, p3 fields ? In a d100 system the modifier are most of the time 2 position large so that is hard to read.
damned
December 18th, 2020, 00:48
Ok. Something was corrupted. I had to manually delete MoreCore.pak and replace it by a new one. Now it works fine.
By the way, how could I enlarge the p1, p2, p3 fields ? In a d100 system the modifier are most of the time 2 position large so that is hard to read.
Please post screenshots including chat widow showing versions
damned
December 18th, 2020, 00:49
I'm posting from my phone.
There are several posts where I have told people what to edit to make those fields bigger.
Try searching mythras possibly
Engelmann
December 18th, 2020, 07:59
42127
Engelmann
December 18th, 2020, 08:00
Ok thanks I'll search that
damned
December 18th, 2020, 11:14
Something like this:
There is. You do need to edit the XML.
in file \campaign\record_char_more.xml
change lines 527, 536, 545 change the 9 to 13... experiment with what works for you
Engelmann
December 18th, 2020, 12:32
Worked perfect. Thank you.
I imagine combining /attackac and explode is to complicated? (/attackac 1d100e95+(p1)xH)
damned
December 18th, 2020, 12:35
Ive written over a hundred example rolls in MoreCore. Why dont you crack open a few and see if you can work thru the coding and write some additional rolls. I am too busy with other projects but its certainly possibly. You should be able to shoehorn the new /die into /attackac
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