Seabvharin
December 15th, 2020, 19:35
When looking at the combat tab on a player sheet, the console posts a few ruleset warnings dealing with static height being ignored for bonus_label, damage_label, and special_label.
While those are easily ignored unless you have the console open, the bigger one is the special field on items. If a person double clicks on a skill entry in the item sheet, it will trigger a red "Script Error: (string "scripts/action_statroll.lua":57: attempt to concatenate local 'modifierString' (a nil value).
On reloading FG to capture a clean screenshot of the console, it threw a "Ruleset Warning: Font (): Windows replaced specified font face (invisible) with (Invisible).
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While those are easily ignored unless you have the console open, the bigger one is the special field on items. If a person double clicks on a skill entry in the item sheet, it will trigger a red "Script Error: (string "scripts/action_statroll.lua":57: attempt to concatenate local 'modifierString' (a nil value).
On reloading FG to capture a clean screenshot of the console, it threw a "Ruleset Warning: Font (): Windows replaced specified font face (invisible) with (Invisible).
42056