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similarly
December 14th, 2020, 14:18
I've been making a lot of maps and parts of maps recently, so thought I'd share them with the community.

First, this is a reimagining of The Yawning Portal in Waterdeep. I keep the portal 40 feet in diameter, but changed the building to 5 levels (4 stories and a basement), and changed it to a round building. Feel free to use it in your campaigns if you like it.

basement
42015

1st floor
42016

2nd floor
42017

3rd floor
42018

4th floor
42019

In case you're wondering: I added magical elevators to connect the kitchens on each level.

similarly
December 14th, 2020, 14:23
This is a small bar I did in dundjinni quite a while ago.

downstairs
42020
upstairs
42021

similarly
December 14th, 2020, 14:28
This is a modification I did to Lost Mine of Phandelver's Wave Echo Cave. There's a place where the players might hit a looping terrain spell trap, so I created a map to go with it.

42022

I also created a place where a spell will create the illusion that the players are trapped in part of the cave.
42023

And I created some false walls that will cover certain openings and exits.

42024
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similarly
December 14th, 2020, 14:32
This is a rough sketch of the roof of cragmaw castle.
42027

This is a map in dungeondraft of the bridge encounter near Phandalin.
42028

This is the town hall in Phandalin
42029

And this is the jail under the town hall.
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similarly
December 14th, 2020, 14:32
This is a reimagined (and rebuilt) Tresendar Manor from Phandalin.

1st Floor
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2nd Floor
42032

Outbuilding 1st floor
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Outbuilding basement
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Lol, in my LMoP game, Glasstaff is a drug dealer.

similarly
December 14th, 2020, 14:41
This is a cave I created to connect The cragmaw hideout to cragmaw castle. It connected a secret tunnel in the cistern to a secret door in the floor of Cragmaw castle. There are three secret doors: one IN cragmaw castle, one in front, and one in back. The cave is loaded with secret door. It's a little rough, but it gets the idea across.

I had to change the resolution to get it to upload, so sorry if it's a bit blurry.
42035

LordEntrails
December 15th, 2020, 03:57
Thanks for sharing :)

I've added it to the resource post here; https://www.fantasygrounds.com/forums/showthread.php?60070-Community-Maps-Resource-Links

similarly
December 18th, 2020, 02:54
Here are maps of a slightly reimagined Trollskull Manor from Waterdeep Dragon Heist. First: here is the derelict building which the PCs will first discover.

cellar
42106
ground floor
42107
2nd floor
42108
3rd floor
42109
attic
42110

similarly
December 18th, 2020, 02:56
Here is the remodeled Trollskull Manor

cellar
42111
ground floor
42112
2nd floor
42113
3rd floor
42114
attic
42115

similarly
March 24th, 2021, 10:01
In my campaign, I homebrewed Thornhold on the sword coast into a "lighthouse of horror." Here are the images:

Basement
45146
Ground Floor
45147
2nd Floor
45148
3rd Floor
45149
Roof
45150

Special note: each level had doors leading NSEW because there were portals, so if you walked out a west-side door, you immediately were teleported to a doorway (randomly) on the east side of the building. The stairs were likewise looped so that you never knew where you'd end up if you went upstairs or downstairs. The party got separated a lot before getting remarkably creative.